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Post-Launch Updates
August 6, 2026 at 04:41 PM
Created page tracking post-launch patches: 1.0.6 launch build, Deluxe DLC entitlement fix, and the announced first patch contents
Beast of Reincarnation released on August 4, 2026 and began receiving fixes immediately. This page tracks confirmed update activity from the developer and publisher. It covers only changes that have been publicly stated; where a patch has been announced but not yet shipped, that is noted explicitly.
The game did not ship as version 1.0.0. A patch went out over the launch weekend, and the build available when storefronts unlocked at 00:00 UTC on August 4 reported version 1.0.6. The publisher confirmed the version number in its release-day post and asked players to check that their client had updated.
System requirements had also been revised shortly before release. An earlier set of specifications posted to the PC storefront contained mistakes; corrected minimum and recommended figures went up in the final week and are the ones documented under System Requirements.
Within hours of unlock, players who had pre-ordered the Deluxe Edition reported that the bonus content was missing from their libraries. The problem affected both direct storefront purchases and third-party key redemptions.
The publisher confirmed a fix on August 5 and advised affected players to restart their storefront client to force an entitlement refresh. The same post stated that further fixes were in progress. Edition contents are listed under Editions and Pre-Order Bonuses.
A Standard-to-Deluxe upgrade was published alongside the game, so players who bought the base edition can add the full Deluxe content set without buying the game again.
Following launch, the developer publicly committed to a first substantive patch and listed its intended contents. As of early August the patch had been announced but not yet released, and the developer noted that its final contents could change before it ships.
Announced change | Notes |
|---|---|
Camera adjustments | Responding to widespread player reports about camera behaviour during combat and in tight spaces |
Increased text size | Addressing legibility complaints, particularly on handheld and couch-distance displays |
Story pacing improvements | Described as incremental, with further adjustments planned rather than a single one-time change |
Default graphics mode change | Default setting moving from Cinematic to Performance |
Additional bug fixes | Not itemised at announcement |
The developer framed the work as ongoing rather than a single corrective release, stating that player feedback was being taken seriously and that adjustments would continue after this first patch.
The build number is visible in the game's title screen and options menu. On PC, restarting the storefront client forces a pending update to apply; this is also the recommended step when purchased downloadable content does not appear in the library.