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Gear Project
February 22, 2026 at 06:42 PM
Comprehensive article on Gear Project's history, previous titles, and Beast of Reincarnation's origin as Project Bloom
Gear Project is Game Freak's internal initiative that gives employees the opportunity to pitch and develop original game concepts outside the Pokemon franchise. The program has been running for roughly a decade and has produced several smaller titles before leading to Beast of Reincarnation, which is by far the most ambitious project to come out of the initiative.
Game Freak is best known as the developer of the mainline Pokemon series, a franchise that dominates the studio's output and public identity. Gear Project exists as a counterbalance, providing a structured pathway for creative talent within the company to explore ideas that would not fit within the Pokemon framework. The program allows Game Freak employees to pitch concepts, and those that are approved receive resources for development.
The initiative serves multiple purposes: it gives developers creative freedom, it allows Game Freak to experiment with different genres and design philosophies, and it helps retain talent that might otherwise leave for studios offering more diverse project opportunities. For a company that could easily become creatively stagnant by producing only Pokemon titles, Gear Project is a deliberate investment in creative range.
Several games have come out of the Gear Project initiative over the years:
HarmoKnight (2012, 3DS): A rhythm-based action platformer where players hit notes in time with music to defeat enemies. It was one of the first Gear Project releases and demonstrated that Game Freak could work outside the RPG genre entirely.
Tembo the Badass Elephant (2015, PS4/Xbox One/PC): A side-scrolling action game about a military elephant on a rampage. Developed in partnership with Sega, it was notably the first Game Freak title to appear on non-Nintendo platforms.
Giga Wrecker (2017, PC; Alt. version 2019, Switch): A physics-based puzzle-action game where players manipulate debris to solve environmental puzzles and fight enemies. Released on PC first, later ported to Switch as Giga Wrecker Alt.
Little Town Hero (2019, Switch): A turn-based RPG set in a small village, featuring a card-based battle system. It received a mixed reception but showed Game Freak's continued interest in experimenting with combat system design.
Beast of Reincarnation originated as a Gear Project pitch from Kota Furushima, codenamed Project Bloom. Furushima, who had spent his career working on Pokemon battle systems, UI, and sound, pitched a concept for a single-player action RPG set in a post-apocalyptic Japan where a woman and her dog companion fight through corrupted landscapes using a hybrid real-time and command-based combat system.
The pitch was approved around 2020, and development began using Unreal Engine 5. The project was publicly announced on May 9, 2023, initially partnered with Take-Two Interactive's Private Division for publishing. That arrangement later transferred to Fictions when Private Division was divested. The game releases August 4, 2026, making it the most commercially significant product of the Gear Project initiative.
Beast of Reincarnation represents a qualitative leap for Gear Project. Previous titles were modest in scope: digital-only releases, smaller teams, limited budgets. Beast of Reincarnation is a full triple-A production releasing simultaneously on PS5, Xbox Series X|S, and PC, with day-one Xbox Game Pass support. The gap between HarmoKnight on the 3DS and a multiplatform UE5 action RPG shows how the initiative has grown from a creative outlet into a pipeline capable of producing studio-defining work.
The success or failure of Beast of Reincarnation will likely determine the future scope and ambition of Gear Project. A strong showing could encourage Game Freak to dedicate more resources to non-Pokemon development, while a disappointing result might reduce the initiative back to the smaller-scale experiments that characterized its earlier years.