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The 94 published entries in the Aniimo creature index, what every entry carries, and links to each creature’s own page.
Overview of Aniimo, a free-to-play open-world creature-catching RPG set on the continent of Idyll where Pathfinders catch and Twine with creatures called Aniimo.
Developer, publisher, platforms, release dates, pre-registration and the three-test closed beta history of Aniimo.
How Pathfinders catch wild Aniimo with Aniipods, the catching tool tiers, lucky strikes, and how Forms and dynamic spawns tie catching to exploration.
The personal RV and the Homeland in Aniimo, rebuilt for launch as a multi-area map with house building, furniture codes and a soil-tilling social interaction.
Aniimo multiplayer, headlined by the Egg Heist PvEvP mode in the Lost Isles, its new Chaos Mode, cooperative play and creature trading.
Real-time action combat in Aniimo, the five battle roles, the six combat stats, skill Power and Cost, and cooperative boss encounters.
Pathfinders, the explorer role the player takes in Aniimo, their tools, the open-ended endgame identities, and the shared social world they inhabit.
Idyll, the open-world continent of Aniimo, its sky-floating metropolis Astra, its six named regions, and every named habitat across it.
Twining, the signature mechanic of Aniimo, and the two traversal layers it grants: named mobility abilities and the graded Climb, Fly and Swim capabilities.