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Dreaple
September 9, 2026 at 09:39 AM
Initial version (2026-09-09)
Dreaple is No. 020 in the Aniimo index, a Dark creature that fights in the Support role. Their fur that has absorbed dream energy presents a mesmerizing illusion of colors. When they use this fur as a pillow to sleep, they sink into sweet dreams.

Wild Aniimo are taken with Aniipods, and once caught this one can be raised, sent into battle, kept at The Homeland, or traded to another player. It belongs to the Nimbi line, which runs to 3 entries in total, with no alternate Form published so far.
Field | Value |
|---|---|
Index number | No. 020 |
Element | |
Battle role | |
Growth stage | Stage 3 |
Recorded weight | 23.4 to 34.93 kg |
Gender | Male and Female |
Published forms | 1 (Basic Form) |
The index publishes six base values for every Aniimo plus an Attributes total that adds them together. ATK drives damage, BREAK is what wears down an enemy's guard, P.DEF and M.DEF cover the two damage types, and REGEN governs how quickly resources come back. These are base figures and balance changes can move them.
Stat | Value |
|---|---|
Attributes (total) | 530 |
HP | 120 |
ATK | 90 |
BREAK | 55 |
P.DEF | 77 |
M.DEF | 108 |
REGEN | 80 |
Dreaple grows out of Nimbi. It sits at the end of the line, with nothing published beyond it.
Image | Aniimo | No. | Stage | Element | Role |
|---|---|---|---|---|---|
| 018 | Stage 1 | Wind | Support | |
| 020 | Stage 3 | Dark | Support | |
| 019 | Stage 3 | Wind | Support |
No spawn location is published for Dreaple in its Basic Form. Creatures at the end of an evolution line are usually raised rather than caught, and the index leaves their habitat blank.
Every Aniimo carries a passive Trait that is always active while it fights alongside a Pathfinder.
Trait | Effect |
|---|---|
Counting Sheep | Every 10s, the next skill applies 1 stack of [Drowsiness] to the target. At 3 stacks, the target enters [Nightmare] for 20s. Targets in [Nightmare] have their Dark Resistance reduced by 17% and cannot move or cast skills for 3s. Taking damage removes the control effect. |
Dreaple brings 3 combat skills and 2 innate skills into a fight. Power is the skill's published damage figure and Cost is what it draws from the resource bar.
Skill | Type | Power | Cost | Effect |
|---|---|---|---|---|
Nimbi Attack | Combat | 30 | 10 | Summons a Nimbi that charges toward the caster, damaging targets in its path and applying 1 stack of [Drowsiness]. Use again to send the Nimbi charging back toward the target. |
Nightmare Devourer | Combat | 0 | 20 | Restores 5% HP to this Aniimo and nearby allies, then absorbs [Nightmare] from nearby targets. Each absorbed [Nightmare] status increases healing by 2%, up to 3 stacks. |
Hypnotic Cloud Shot | Combat | 30 | 20 | Fires a Hypnotic Cloud Shot at the target. After it explodes, it deals damage to targets in the area and applies 1 stack of Drowsiness. |
ATK | Innate | 6 | 0 | Wields dark power to attack targets from a distance. |
Dream Blast | Innate | 84 | 0 | Deals damage to targets in range and applies 2 stacks of [Drowsiness]. Increases the whole team’s Dark damage by 12% for 30s. |