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Catching and Aniipods - 14 revisions
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Expanded practical Aniipod comparisons and costs, and qualified ordinary-catching uncertainty beside guaranteed tools.
Added capture interface details and catch-support talents
Added the announced Sparkling Hue switching and Legendary Aniipod changes and the September 29 Alpha catch fix
Added official creature and location imagery (2026-09-17)
Reframed the Crescent Bay spawn example around creatures the launch index still carries and added a dated note on the withdrawn water group
Added official creature and location imagery (2026-09-17)
Repaired split table cells and converted literal markup into working internal links
Added the catching tool table, the lucky strike mechanic, guaranteed Perfect Potential from Sparkling Cubes, and how Forms change spawn locations
Added the Aniilog index, Aniimo Management and expeditions, and the Sparkling, Alpha and Acquired Potential quality ratings
Tied dynamic spawns to named regions and habitat areas
Tied dynamic creature spawns to the now-named regions
Added a gameplay screenshot to the catching page
Added detail that catching happens in-field without a separate battle screen
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