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Catching and Aniipods - 7 revisions
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Added the catching tool table, the lucky strike mechanic, guaranteed Perfect Potential from Sparkling Cubes, and how Forms change spawn locations
Added the Aniilog index, Aniimo Management and expeditions, and the Sparkling, Alpha and Acquired Potential quality ratings
Tied dynamic spawns to named regions and habitat areas
Tied dynamic creature spawns to the now-named regions
Added a gameplay screenshot to the catching page
Added detail that catching happens in-field without a separate battle screen
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