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Nova City
April 17, 2026 at 11:23 PM
Removed additional external site attributions
Ananta has not yet launched globally. This page includes details from official posts, developer interviews, hands-on previews, and the January 2026 Closed Beta Test as of February 16, 2026.


Nova City is the primary open-world setting in ANANTA. It is a sun-soaked coastal metropolis roughly the size of Manhattan, making it one of the largest urban game environments attempted in a single city. The Japanese urban styling is inspired by neighborhoods like Akihabara, rendered in the game's cel-shaded anime aesthetic with a full day-night cycle.
The city includes beaches, amusement parks, industrial zones, shopping districts, business centers, residential areas, artistic quarters, neon nightlife zones, and cultural centers. The environment has three vertical layers: rooftops, mid-level platforms, and street level, all of which are explorable through parkour and grappling.

Paradox Plaza
Glimmergold
Sonic Boom Club
Whalebone Library (also called Flying Bone Library)
Eve Gallery (Eve Art Museum)
NPCs follow daily routines, carry smartphones, and post on social media. They react to player behavior: steal someone's phone and they get angry; cause a scene and it might end up on the in-game social feeds. Random encounters appear on the map as red and blue markers. See City Life and Social Media Influence for more.
The developers have confirmed additional cities will be added over time. European-style and American-style cities are planned, along with countryside zones and new regions. Travel between cities has been mentioned but not detailed.
Early Project Mugen materials used the abbreviation N.I.U. (Nova Inception Urbs). Later marketing shifted to simply "Nova City" or "Nova." This wiki treats them as the same location unless the developers clarify otherwise.