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NCCA (Nova City Crime Agency)
April 13, 2026 at 07:23 AM
Expanded with verified information on NCCA structure, Director Lykaia Reign, Richie's role, NCCA Christmas goodie bag post, naming note, and gameplay integration via the Identity System, sourced from Fandom wiki, Game8, NoobFeed, Gaming Age, and official NetEase/Ananta posts
Ananta has not yet launched globally. This page includes details from official posts, developer interviews, hands-on previews, and the January 2026 Closed Beta Test as of April 2026.
The NCCA, short for Nova City Crime Agency, is the uniformed law enforcement arm of Nova City in Ananta. It is presented as the city's primary police force during a period of widespread gang warfare, with the A.C.D. task force operating alongside it as a separate specialist unit for Chaos-related anomalies.
Game8's coverage of the game describes the city's situation with a direct line: "Nova City is currently caught up in a widespread gang war, with only the Nova City Crime Agency as its vanguard." That framing places the NCCA at the center of the Ananta setting's street-level conflict. It is the organization most ordinary characters in the world interact with when they think about "the police," while the A.C.D. handles the city's stranger, supernatural problems.
The agency has a visible public profile. On December 25, 2024, the official Ananta news feed published a "Merry ANANTA" holiday post that addressed a "special shout-out to our friends at the NCCA (Nova City Crime Agency)," attaching a festive goodie bag for players who identified with the agency. That post is the first and clearest source that expands the acronym as Nova City Crime Agency.
Ananta's world splits enforcement duty between two recognizable agencies. The NCCA handles conventional crime: gang clashes on the street, traffic stops, arrests, and the day-to-day beat policing that happens in a metropolis of Nova City's size. The A.C.D. handles the paranormal side: Chaos anomalies, impossible physics, and supernatural incidents that sit outside ordinary police work. In practice the two organizations overlap when a case starts as street crime and ends up touching on Chaos.
The Gaming Age preview of the pre-TGS 2025 gameplay video described one scene in these terms: after the Captain fights through gang members, "our protagonist is bailed out by Lykaia, a member of the Nova City Crime Agency." The scene turns into a cross-city chase sequence and ends with an explosion, which is the kind of joint NCCA and A.C.D. work the game repeatedly emphasizes.
Two playable characters are publicly attached to the NCCA, with very different ranks and scopes.
Member | Role | Notes |
|---|---|---|
Director | Full name Lykaia Reign. Also serves as Prime Minister of Nova City, making her simultaneously the city's top executive and its top cop. Wolf-themed character with pale lavender ears and a small police cap. | |
Officer | Listed on Fandom with dual affiliation to NCCA and the A.C.D. Uses handguns and sniper rifles. The official Fab page bio refers specifically to her enjoying meals at the NCCA canteen. |
Both members serve as bridging figures between the NCCA and the A.C.D. Lykaia's political role gives her reach across both agencies, and Richie's field work regularly crosses between ordinary police casework and Chaos-tinged incidents that the Anti-Chaos Directorate ends up owning.
One official gameplay trailer post uses the acronym "NCAA" in a list of organizations that the player takes missions from. A later official post, the "Merry ANANTA" holiday message from December 2024, uses "NCCA" and expands it as Nova City Crime Agency. This wiki uses NCCA as the canonical form, because it appears in the longer, named source and matches the expansion. "NCAA" should be treated as an early placeholder spelling.
Through the Identity System, playing as Richie lets the player perform NCCA police work. NoobFeed's TGS-era preview puts it directly: "Richie, who works for the NCCA, can arrest people and do other police work like breathalyzer tests." That translates in the build shown so far into patrols, suspect questioning, breathalyzer checks, arrests, and responding to calls. The NCCA gameplay loop is one of the four professional tracks the developers have named publicly, alongside hacker, delivery driver, and live-streamer.
The NCCA also sits on the other side of the Crime System, functioning as the law that reacts when the player misbehaves. See that article for how car theft, reckless driving, and civilian attacks interact with the city's response. Running into an NCCA patrol car as a criminal feels different from being an NCCA patrol car.
The NCCA's closest partner is the A.C.D. Both share members (Richie is attached to both, and Lykaia oversees the NCCA while the A.C.D. reports into Nova City's wider government apparatus), both pursue the same criminal gangs like Maniac Chaos, and the narrative setup in Game8's preview coverage has the two agencies operating side by side against the widening gang war.
On the other side of the street, the NCCA sits opposite the city's underground mission-givers. Players running missions for factions like Cat Express, DK9, or NCAA-as-mission-giver will sometimes run exactly the kind of errands a by-the-book NCCA officer would want to shut down. That tension is the source of the game's identity-swap humor.
Lykaia's character art shows her wearing a small black police cap with a hole cut out for one of her wolf ears, and the NCCA logo turns up on Richie's uniform in promotional art. Marketing materials treat the NCCA as a friendly, slightly cozy institution (the Merry ANANTA post jokes about holiday goodie bags for agents), while in-world coverage plays up its role as the thin blue line between ordinary city life and the gangs.