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Glacier Engine - 10 revisions
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Marked the path tracing and Ray Reconstruction update as released on September 15, 2026 and noted its first hotfix
Re-measured the path tracing update against current sources and re-dated the not-yet-shipped note
Dated the path tracing and DLSS 4.5 Ray Reconstruction update to September 15, 2026 in both the platform table and the PC Features section
Refreshed status date for the announced path tracing update
Added the engine-focused developer diary note and clarified path tracing timing
Launch-day pass: confirmed real-time GI vs Hitman bounce lighting, Smolder volumetrics, dynamic brick streaming, Frame Graph + 4 async compute pipelines on PS5, per-platform performance tables
Initial version (2026-05-25): engine lineage from Hitman, real-time GI, Smolder volumetrics, dynamic brick streaming, Frame Graph + async compute, per-platform performance targets, PC scaling, post-launch path tracing, crowd density
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