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For England - Version 5 vs Version 6
Aug 16, 2026, 09:34 PM
Added ending beats, the Valhalla Room save point, and the Turret Aficionado challenge
Oct 9, 2026, 11:41 PM
Added dated October features and fixes; preserved the existing guide
11For England is the finale chapter of 007 First Light, Chapter 10 of 11. Set at MI6 Headquarters in London, it is a defensive mission: Bond leads the defense of MI6 itself against the conspiracy's coordinated attack. The chapter is the campaign's largest-scale combat encounter and carries the campaign's only Gold-tier story trophy.2233Quick Facts4455FieldValuePositionChapter 10 of 11 (Finale)LocationMI6 HeadquartersTrophyFor king and country (Gold)Challenges16Mission TypeDefensive set piece; large-scale combat66Story Beats7788The conspiracy launches a coordinated attack on MI6 Headquarters. Bond, having been reinstated after the events of Chapter 8 and 9, leads the defense. The chapter brings together every recurring ally for a culminating combined-arms encounter. The mission is the campaign's only chapter that emphasizes defense over infiltration.991010The boss encounter's first stage requires the Missile Pen to detonate the red explosive pipes before the fight can progress.11111212Bond thins the mercenary assault with a customized Aston Martin Valhalla; the Valhalla Room, a named save point in the chapter, sits along the route. The boss fight against Damien Webb has a second phase in which he draws a firearm, and it ends in the flooded sewers beneath MI6: with his exo-suit disabled, both men fall into the reservoir and Damien drowns, while Bond is pulled out by Isola, who escapes with the THEIA core.13131414At Greenway's grave, M clears Bond of all charges and formally inducts him into the 00 Programme. Bond designates himself 007 in honor of being the programme's seventh recruit, and vows to track Isola down. Turret Aficionado is one of the chapter's challenges.15151616Trophies17171818TrophyRarityRequirementFor king and countryGoldDefend MI61919The finale holds 6 collectibles (3 Cards, 1 Intel, 1 Memento, and 1 Postcard). The full per-type lists are in the Collectibles articles.20202121Related Articles22222323ChaptersMI6 HeadquartersMI6 CastCombat System24+25+Recent Update Repairs26+27+Update 1.3.0 repaired physics objects blocking navigation during the Q-Lab showdown, getting stuck between a Q-Lab box and metal shelf, reinforcements failing to arrive during a stealthy Q-Lab hack and enemies failing to appear after dying during that hack until it was restarted. These fixes belong to the finale, rather than ordinary MI6 hub exploration.28+29+The complete dated update history is on Day One Patch.