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Dark Disciple - Version 1 vs Version 2
Sep 11, 2026, 10:25 PM
Initial version (2026-09-11)
Sep 11, 2026, 10:43 PM
Removed repeated body wikilinks, keeping the first occurrence of each target
11The Dark Disciple is the Legion of Truth long range infantry answer to armour, a Tier 2 unit that fires Oblivion's Call for 6 damage every 0.8 seconds at range 14 with +75% against Heavy. Six damage a shot reads like nothing until the two multipliers are applied: the bonus against Heavy and the unit own ramp, which raises its damage the longer it keeps firing. It costs 50 hexite and 100 flux, occupies 4 supply, and is built at the Legion Barracks but gated behind the Terror Tower.2233Figures below describe the September 2026 Early Access build, the one carrying the identifier ZS.c36778, and they move with the weekly patch cadence. Roughly half the versus roster had a stat touched in the fortnight before that build was captured, so treat every number here as dated rather than permanent.4455Stat Block6677StatValueCost50 hexite and 100 fluxHealth180Shields0Armor0Armor typeLightStatus resistNone listedMove speed450Vision16Supply4Build time48 secondsTier2DomainGround unitHotkeyEInfuse cost8.75Reanimate cost8.75Replicate cost8.75Built byLegion BarracksUnlocked byTerror TowerResearched atCitadel88The unit sits at Tier 2 but is unlocked by a Tier 3 structure. That is what the record publishes and it is not an error on this page: the tier marks where the unit sits on the tech path, while the unlock names the building that actually opens it.991010Weapons11111212WeaponDamageDPSRangeCooldownTargetsBonusesOblivion's Call68140.8sAir and ground+75% against Heavy armour1313The ramp that the unit text describes, damage increasing the longer it attacks, has no published numbers attached to it. The record states the behaviour and does not state the rate, the ceiling, or how long the stack persists after the unit stops firing. Those three fields are missing from the source and are not guessed at here.14141515Abilities16161717None listed as a separate ability. The damage ramp is described in the unit text rather than as a passive with its own entry.18181919Upgrades20202121UpgradeTierCostEffectResearched atFrenzy1125 flux, 50 secondsTemporarily gain +35% attack speed when nearby friendly units dieCitadel2222Frenzy is the one upgrade the unit has, and it is written for the army the Legion actually builds. Nearby friendly units dying is not an edge case for a faction that fields Thralls in batches of three.23232424Conversion Costs25252626Reanimate is the Legion conversion mechanic, paid out of the same top bar power pool as the Grell Infuse and the Xol Replicate. While the unit lives it attacks and moves 30% faster. When it dies it gets back up, 30% slower than the original, and keeps fighting.27272828The Dark Disciple is eligible for all three conversions at an identical 8.75 power each. That is more than three times what a Steelsworn costs and reflects the 4 supply and 100 flux behind the unit.29293030Role31313232Range 14 is the longest reach in the Legion infantry roster and the reason the unit exists. It outranges the Terror Tank main gun at 12 and the Storm Bringer at 12, and it hits air as well as ground. Against Heavy armour the +75% bonus turns 6 damage into 10.5 a shot on a 0.8 second cycle, which is where the unit earns its flux.33333434Against everything else it is a slow, fragile, flux hungry body. One hundred and eighty health behind Light armour with no armour value dies to almost any focused attention, and 450 move speed is the joint slowest in the batch, shared with the Storm Bringer. Four supply for that is a real commitment.35353636Faction Context37373838The Dark Disciple carries the data tag that marks Legion thrall bodies, so it can be sacrificed at a Ritual Site. At 4 supply it grants +200 health and +20 attack damage to the Emperor Projection, the largest single contribution of any sacrificeable unit, though it is also by some distance the most expensive way to buy that.39394040Mounted on a Mammoth the Dark Disciple is the rider that unlocks the beast Storm spell, and it makes the Mammoth trample nearby enemies while moving. The studio cut the movement speed half of that rider bonus from 125 to 50 on September 1, 2026.41414242On August 19, 2026 the Dark Disciple was one of twenty two units and structures moved onto the newer animation system, alongside the Exalted and the Storm Bringer.43434444Tier and Armour Interactions45454646The Dark Disciple has Light armour and an armour value of 0, which is the most fragile pairing available, on a unit that costs 4 supply and 100 flux. Armor is also a number held separately from the type. It subtracts flat damage from every hit with a floor of 1 damage, so it blunts fast weak attacks far more than single heavy ones. None of that protects this unit.47474848Its own bonus keys off Heavy armour, which within the Legion means the Mammoth, the Terror Tank and the Dreadnought are all legal targets for it in a mirror.49495050Counters51515252Strong Against53535454TargetWhyHeavy armoured units+75% raises 6 damage to 10.5 a shot on a 0.8 second cycle.Air unitsOblivion's Call hits both domains at range 14, further than most anti air reaches back.Anything that lets it keep firingThe unpublished damage ramp rewards an uninterrupted engagement.5555Weak To56565757ThreatWhyBonuses against Light armour180 health with no armour value, against a Steelsworn dealing +100% into Light.Anything faster than 450The unit cannot disengage and cannot reposition mid fight.Splash damageA line of 4 supply bodies packed at maximum range is an area effect target.5858Balance History59596060DateChangeAugust 11, 2026Damage bonus against Heavy armour reduced from +100% to +75%.August 19, 2026Moved onto the newer animation system as part of a performance pass, with no stat effect.August 28, 2026The Galactic War commander Galavax gained a twelfth level, and level 11 now makes Dark Disciples and Storm Bringers cheaper. This is a commander progression change rather than a versus balance change.September 1, 2026The mounted movement speed bonus a Dark Disciple grants a Mammoth was reduced from 125 to 50.6161Notes62626363The roster record for this unit is COMPLETE for its stat block, but the damage ramp that defines the unit is described without numbers. Rate, ceiling and decay are all absent from the source.64646565Per unit numbers are drawn from a community maintained entity catalogue that the studio links from each of its own faction pages. It is the only place the full stat block is published, and it is not a studio document, so the figures are best read as careful community documentation of a build rather than as an official specification. Dated balance notes, by contrast, come straight from the studio patch posts.