Loading...
Alchemy stations are workshops that brew elixirs, distill rum, and prepare medicinal concoctions in Windrose.
Grows only in the seedbed Harvest: Corn, Corn Seeds
Learning this plan unlocks: Brig miniatures on a stand and in a bottle. A striking model of a combat and merchant vessel, tied to guarded trade routes and naval power. Part of the Spanish Caribbean building set.
Learning this plan unlocks: Floor and wall antler decorations. Trophy ornaments crafted from wood and bone, adding a rugged hunter's vibe to the interior. Part of the Jungle Survivor building set
Bale of Tanned Hides is a cargo trade good in Windrose, picked up at one merchant port and sold for profit at another or used to fulfil a Merchant Contract.
A winch that makes even the hardest work seem easy. Works only within the Bonfire range.
Corner Stairs (Stone) guide for Windrose Stairs, covering key details, uses, and related wiki pages.
A large roof made of straw at 26°
Learning this plan unlocks: Simple flagpoles made of untreated wood lightweight and practical. Perfect for campsites and temporary stops. Part of the Jungle Survivor building set
Learning this plan unlocks: Three cozy woven armchairs. Part of the Jungle Survivor building set
Duration: 1s Ingredient Quantity Wood x5 Taught By Plan Plans: Mahogany Staircases and Railings Progression Notes Corner Railings (Mahogany) is part of the crafting progression chain rather
Arsenal Key is a chest key in Windrose used to open arsenal-locked chests in pirate camps and faction outposts.
Allows you to move quickly between the points. Only 10 Fast Travel Points can be placed in the world. You must build at least two Fast Travel Points to use it.
A bit of grog to warm up after a long voyage. Works only within the Bonfire range.
Wooden Bucket A simple handmade wooden vessel. Works only within the Bonfire range.
This outfit, sewn from coarse fabric, isn't about protection, it's about speed. It allows swift movement and easy use of the blade.
A rugged light forged from horns and wrought iron, fit for a hunter's hall. Works only within the Bonfire range.
th 1,500 Build Cost Duration: 1s Ingredient Quantity Stone x5 Taught By Plan Plans: Columns and Arches Progression Notes Large Arch (Plaster) is part of the crafting progression chain rather
ld Cost Duration: 1s Ingredient Quantity Plant Fiber x1 Taught By Plan Plans: Leaf Roofs and Triangular Walls Progression Notes Roof (Leaves) is part of the crafting progression chain rather
A map that can lead its owner to treasures hidden in the archipelago by Blackbeard's crew.
Wall Corner (Plaster) A corner wall covered with plaster Details Properties Property Value Max Health 2,500 Build Cost Duration: 1s Ingredient Quantity Stone x2 Taught By Plan Plans: Marble,
Learning this plan unlocks: Antler Lamps. Striking light sources made from hunting trophies and wood. Part of the Old World building set.
Creaks every time you sit on it. Works only within the Bonfire range.
uration: 1s Ingredient Quantity Plant Fiber x1 Taught By Plan Plans: Leaf Roofs and Triangular Walls Progression Notes Triangular Wall (Bark) is part of the crafting progression chain rather
stone Details Properties Property Value Max Health 2,500 Build Cost Duration: 1s Ingredient Quantity Stone x2 Progression Notes Wall (Stone) is part of the crafting progression chain rather
ealth 1,500 Build Cost Duration: 1s Ingredient Quantity Clay x2 Taught By Plan Plans: Tile Roofs Extras Progression Notes Eave Facade (Tiles) is part of the crafting progression chain rather
A port steeped in the mystery of pirate adventures. Works only within the Bonfire range.
ax Health 1,500 Build Cost Duration: 1s Ingredient Quantity Stone x5 Taught By Plan Plans: Columns and Arches Progression Notes Frame (Stone) is part of the crafting progression chain rather
A fireplace where burning logs whisper tales of storms, reefs, and stolen rum. Works only within the Bonfire range.
Detailed model of a ship, capturing a moment of a sea expedition. Works only within the Bonfire range.
Learning this plan unlocks: Three woven tables. Lightweight and foldable. Part of the Jungle Survivor building set
A plate of forest mushrooms from a mysterious island Works only within the Bonfire range.
A list of stolen goods. Some items marked as sold, sunk or pocketed. Works only within the Bonfire range.
Learning this plan unlocks: Dueling Rapier
h 1,500 Build Cost Duration: 1s Ingredient Quantity Plant Fiber x1 Taught By Plan Plans: Woven Pillars and Beams Progression Notes Beam (Log) is part of the crafting progression chain rather
Learning this plan unlocks: Reinforced flagpoles. Perfect for raising flags in settlements, ports, and fortified locations. Part of the Old World building set.
Sailor is a generic low-tier hostile humanoid in Windrose, a pirate deckhand encountered on enemy ships and inside small camps in the early-game biomes.
Juicy fruits to ward off travel blues. Works only within the Bonfire range.
st Duration: 1s Ingredient Quantity Wood x4 Taught By Plan Plans: Mahogany Staircases and Railings Progression Notes Corner Stairs (Mahogany) is part of the crafting progression chain rather
Large Wall (Clay) A large wall made of clay Details Properties Property Value Max Health 1,000 Build Cost Duration: 1s Ingredient Quantity Clay x3 Taught By Plan Plans: Clay and Logs.
tester999
Utherix
Jake Pewter