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The reclaimable portion of recently lost HP in Windrose. Dealing damage to enemies shortly after taking a hit converts Temporal Health back into regular Health.
Utherix
Jake Pewter
Plague Echoes is a wielder-side stacking self-buff from plague weapons. Stacks up to 5 on hit/kill. At 5 stacks, a special [F] attack restores 35% of maximum Health.
Farming in Windrose is a single-station system centered on the Seedbed. No watering, fertilizer, sunlight, or wilt mechanics. All crops share a ~70-minute real-time growth timer that ticks while offline. Harvest returns 1:1 seed count plus the crop.
Seedbed Placement covers the construction rules for Seedbeds in Windrose. Built from 5 Fertile Soil, four planting slots (one at each corner). Requires flat, exposed terrain above ground level; clipping into rock or sand reduces slot count.
Crop Growth covers the ~70-minute real-time growth timer shared by all Windrose crops. Growth continues offline. No water, fertilizer, sunlight, or wilt mechanics. Harvest returns 1:1 seed count plus crop.
Rested is a stamina-regeneration buff earned by standing at a Bonfire at your base. Base duration 7 minutes at Comfort Level 1, scales +1 minute per Comfort Level, up to approximately 30 minutes at maximum Comfort.
Plague Marks are an enemy debuff applied by Light Attacks from the Rapier of Devastation and Plague Halberd, up to 8 stacks. Heavy Attacks consume all marks for bonus damage; if more than 5 are consumed, the wielder heals for 35-40% of maximum Health.
The Discovery system in Windrose: how picking up new items unlocks recipes, stations, and progression. Includes Key Discoveries that gate entire crafting tiers.
Status Effects in Windrose are combat-applied buffs and debuffs. Current effects documented include Bleeding, Plague Echoes, Plague Marks, Winded, Rested, Vulnerability, Fire, Distortion, and Rage.
The Executioner halberd's on-kill critical hit chance buff. Up to +30% Critical Hit Chance from 3 stacks.
Vulnerability is an enemy debuff applied by shots from the Epic tier Drake's Double-Barreled Pistol. The marked target takes 15% more damage from all sources.
AoE elemental damage triggered by the Swamp Creature's Tooth weapon. Applies a brief area-of-effect burst at the target's position.
Status effect applied by the Dragon's Breath Blunderbuss. Short burning damage-over-time tick.
Rage is not a live-build status effect in Windrose. Readers searching for the Executioner's on-kill buff should see Decimation.
Winded is the out-of-stamina debuff in Windrose. Triggered by fully depleting the Stamina Bar to zero. Disables sprinting and dodging until recovery; recovery from zero is significantly slower than recovery from a partial drain.