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Stats and Talents - 16 revisions
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Corrected the talent tree to four branches (Fencer, Crusher, Marksman, Toughguy) instead of three, added verified structure detail (three tiers, perks rank up to three times), and
Version-drift reconcile: backfill revision at v2 (article was at v2, prior rev_max=1)
Fixed talent-tree count and XP source claim (issue #25, 2026-04-29)
Added Level-by-Level XP and Point Awards table with cumulative XP costs and per-level stat / talent point gains through Level 15
Add firearm-build stat and Marksman talent priority ladder
Add diminishing returns table (soft cap at 20 for Strength/Agility/Precision/Mastery/Endurance, Vitality scales linearly), crit-additive stacking rule, and scaling-grade-does-not-matter clarification
Redirected 2 broken singular wikilinks to the matching plural article
Added Dual-Wield Scaling section explaining how off-hand pistols split damage scaling between Agility and Precision, and noted the two-handed ranged weapon restriction that blocks a Saber plus Blunderbuss loadout
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