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Save File Location
May 23, 2026 at 08:35 PM
Corrected wikilink existence flags
Windrose stores local worlds and dedicated-server worlds in different folders. Kraken Express documents the exact client and server paths in the official dedicated server guide, along with the file-copy workflow for moving a local world to a dedicated server.
All client saves live under the R5\Saved\SaveProfiles tree inside your local AppData folder, regardless of which storefront launched the game. The fastest way to open it is to paste %LocalAppData%\R5\Saved\SaveProfiles into the address bar of a file browser, then drill into your profile, RocksDB, the current game version, and Worlds. See Save Files for the broader save system overview.
Platform | Path |
|---|---|
Steam | C:\Users\{UserName}\AppData\Local\R5\Saved\SaveProfiles\{YourProfile}\RocksDB\{GameVersion}\Worlds\{WorldID} |
Epic Games Store | C:\Users\{UserName}\AppData\Local\R5\Saved\SaveProfiles\{YourProfile}\RocksDB\{GameVersion}\Worlds\{WorldID} |
Stove | C:\Users\{UserName}\AppData\Local\R5\Saved\SaveProfiles\StoveDefault\RocksDB\{GameVersion}\Worlds\{WorldID} |
For a dedicated server, the world folder lives under the server files rather than your regular client profile.
Environment | Path |
|---|---|
Dedicated server world folder | Windrose Dedicated Server\R5\Saved\SaveProfiles\Default\RocksDB\{GameVersion}\Worlds\{WorldID} |
Worlds directory only | R5\Saved\SaveProfiles\Default\RocksDB\{GameVersion}\Worlds |
Shut down both the game client and the dedicated server.
Open your local world folder in the matching SaveProfiles path.
Copy the entire world folder, not just part of its contents.
Paste that folder into the dedicated server Worlds directory.
Open ServerDescription.json and set WorldIslandId to the exact copied folder name.
Launch the server and verify that it loaded the intended world.
The official guide says the reverse move works too. If you want to move a dedicated-server world back into a client profile, copy the world folder back to the appropriate client SaveProfiles path and choose local saves if the game prompts you.
Because worlds use a RocksDB database, a clean copy of the whole world folder is the only reliable backup. Partial copies can corrupt the database.
Close the game first. Copying a world while the client or server is running risks an incomplete write.
Copy the entire folder. Grab the full {WorldID} folder, not individual files inside it.
Store it outside the save tree. Paste the copy somewhere unrelated, such as a backups folder, so a game update or reset cannot touch it.
Restore by reversing the copy. To roll back, close the game, delete or rename the live world folder, and paste the backup in its place under the same path.
Back up the world before moving it in either direction.
Do not rename the world folder. The official guide says the database depends on those IDs.
If the server loads the wrong world or no world at all, WorldIslandId is the first field to check.
Keep the client and server on the same game version when moving worlds between them.
The official guide says multiple worlds can live side by side in the dedicated server Worlds directory. To switch between them, change WorldIslandId in ServerDescription.json to the target world's folder ID, then start the server again.
Windrose worlds are written to local disk under your profile, so a fresh install or a new machine starts with no worlds until you copy the folders across. If you rely on storefront cloud sync, confirm it is actually backing up the R5\Saved\SaveProfiles path before assuming a world is safe, and keep a manual copy as well. For shared play, a dedicated server keeps the authoritative world on the host rather than on any one player's client.
Server Settings for the WorldIslandId field in ServerDescription.json
Dedicated Server Hosting for the broader hosting workflow
Offline Mode for when a local solo world is the simpler choice