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Reliable Blunderbuss - Version 4 vs Version 9
Apr 18, 2026, 01:24 AM
Add wikilinks to table cells (2 new links)
Apr 23, 2026, 06:01 PM
Extracted shared Weapon Upgrade Bands reference
1-Reliable Blunderbuss is a blunderbuss in Windrose. The current live weapon pages list rare and epic variants. The base published card uses 100 ATK, 180 Pierce damage, and Agility scaling.212+Overview334-Current Live Variants4+Reliable Blunderbuss is a Rare / Epic blunderbuss-class ranged weapon in Windrose. A practical blunderbuss for firing in cramped crew quarters. Its only purpose is to throw a hail of shot in the enemy's general direction.556-VariantTypeATKDamageListed ScalingStack SizeRareRange Weapon100180 PierceAgility (C)1EpicRange Weapon100180 PierceAgility (B)17-Listed Effects6+Blunderbusses are two-handed close-range scatter firearms that scale with Agility. They fire a dense cone of shot and are the shotgun-equivalent of the firearm family. Blunderbusses reward committed aggressive play: at point-blank range a volley can cripple elite enemies, at mid-to-long range the spread renders them ineffective. Like all firearms, they consume Gunpowder and require Master's Tools in the upgrade bands.879-VariantCurrent Item-Card EffectRareAt close range, shots have a small chance to knock enemies down.EpicAt close range, shots have a small chance to knock enemies down. Shots consume less gunpowder.10-Crafting and Conversion8+At a Glance11912-StepVariantLevelIngredientsDurationCraftRare1Copper Ingot x7, Wood x101s (60/min)CraftRare6Foothills Iron Ingot x7, Hardwood x10, Master’s Tools x31s (60/min)CraftRare11Mire Metal Ingot x7, Hardwood x7, Master’s Tools x31s (60/min)Epic conversionEpic1Tumbaga Ingot x9, Reliable Blunderbuss x11s (60/min)10+FieldValueWeapon ClassBlunderbussesRarityRare / EpicDamage180 PierceScalingAgility (C at Rare, B at Epic)ATK (Item Level 15)380ATK (Level 1 crafted)100Stack Size1FlavorReloading fast matters more than aiming true.13-Upgrade Materials11+Effects141215-VariantLevelsIngredientsRare2-5Copper Ingot x7, Wood x10Rare6Foothills Iron Ingot x4, Hardwood x5, Master’s Tools x3Rare7-10Foothills Iron Ingot x7, Hardwood x10, Master’s Tools x3Rare11Mire Metal Ingot x4, Hardwood x4, Master’s Tools x3Rare12-15Mire Metal Ingot x7, Hardwood x7, Master’s Tools x3Epic2-5Copper Ingot x7, Wood x10Epic6Foothills Iron Ingot x4, Hardwood x5, Master’s Tools x3Epic7-10Foothills Iron Ingot x7, Hardwood x10, Master’s Tools x3Epic11Mire Metal Ingot x4, Hardwood x4, Master’s Tools x3Epic12-15Mire Metal Ingot x7, Hardwood x7, Master’s Tools x316-Current Notes13+Rare and Epic variants share a base effect. Ascending the Rare to Epic at the Weaponsmith Workshop preserves the Rare effect and stacks an additional bonus on top.171418-The public Epic page is listed as a Tumbaga conversion from the lower-rarity weapon, not as a completely separate base craft.The public loot tables also list low-chance chest-table entries for Rare: 22 other listed chest-table rows at 0.01%.The current public pages also say this weapon is not bought or sold by vendors.15+TierEffectRareAt close range, shots have a small chance to knock enemies down.Epic (adds)Shots consume less gunpowder.16+Crafting191720-Loot and Vendors18+Craft at the Weaponsmith Workshop (Level 1). Base recipe: Wood x10, Copper Ingot x7.211922-VariantVendor TradeGuaranteed LootOther Listed LootRareNot bought or sold by vendors.No guaranteed loot row listed.22 other listed chest-table rows at 0.01%EpicNot bought or sold by vendors.No guaranteed loot row listed.No known loot source listed.20+Upgrade Bands21+22+Reliable Blunderbuss uses the Musket and Blunderbuss upgrade bands: 5 bands from Lvl 2 to Lvl 15 with Copper Ingot x7 at the base, scaling through Foothills Iron Ingot and Mire Metal Ingot; Master's Tools is required from Lvl 7 upward.23+24+Item-level upgrades for Reliable Blunderbuss are performed at the Weaponsmith Workshop and follow the same per-band pattern documented for every weapon. See Weapon Upgrade Bands for the full per-band material costs.25+26+Ascension to Epic27+28+Ascending the Rare variant at the Weaponsmith Workshop converts it into the Epic variant and unlocks the Epic bonus line. Ingredients: Reliable Blunderbuss x1, Tumbaga Ingot x9. The ascension consumes the Rare weapon. See Tumbaga Ingot for sourcing notes and Upgrade System for the full ascension mechanic.29+30+How to Obtain31+32+Drops from the standard pirate and Old Skeleton chest pool at 20% per pull.Not sold by any vendor; no guaranteed loot row.33+34+Loot Sources35+36+This weapon rolls from the shared Pirate Chest Loot Pool at a 20% per-chest chance across 13 chest spawns (Blackbeard Crew, Buccaneers', Decrepit, Old Skeleton, Smugglers', and Thomas Richards' chests). See that article for the full chest list and locations.37+38+Tactical Usage39+40+The top-end blunderbuss by raw damage (180 Pierce, Agility B). Close-range knockdown chance opens up follow-up melee windows, and reduced gunpowder cost at Epic extends the ammunition loop significantly. The default boarding-crew scatter weapon; pair with a saber or two-handed sword for a full Agility kit.41+42+Close the distance before firing. Blunderbuss damage craters past mid-range so every shot should be at point-blank or near. Boarding actions, interior fights on ships, and tight jungle-cave corridors favor the weapon most. Pair with a melee two-hander (Two-Handed Sword, Dueling Greatsword) for a full Agility kit; the Agility stat investment covers both weapons.43+44+Talent Synergies45+46+Agility-scaling weapons pull from the Agility and Fencer branches of the Talent System. Relevant picks include talents that boost Pierce damage, Critical Hit Chance for light attacks, and Retaliation duration. Agility firearms also benefit from melee-speed talents since the typical blunderbuss or Infantry Musket pairing runs with a saber or greatsword main-hand.47+48+See the Talent System article for the current list of unlockable talents and their exact bonus values. Every firearm consumes Gunpowder, so stockpiling Sulfur and Charcoal for the Workbench conversion remains a background chore for any ranged build.49+50+Comparison Within Class51+52+Reliable Blunderbuss sits alongside 2 other blunderbusses on the current live index. Consider the alternatives:53+54+Blunderbuss: Uncommon, 150 Pierce, Agility (D). no special effectDragon's Breath: Rare / Epic, 160 Pierce, Agility (C). Dealing Damage has 60% chance of triggering fire explosion around the target.55+2356See Also245725-Weapons - the full current live weapon overviewBlunderbusses - the current blunderbuss rosterWeaponsmith Workshop - the station used for most weapon crafting and upgrades58+Ranged Weapons for the full firearm index.Weapons for the cross-class roster.Blunderbusses for the blunderbuss category roster.Agility is this weapon's scaling attribute.Gunpowder is the ammunition every firearm consumes.Upgrade System covers Rare-to-Epic ascension with Tumbaga Ingot.Weaponsmith Workshop is the crafting and ascension station.Combat covers stamina, posture, and firearm animation frames.59+60+Knockdown for Boarding61+62+The Reliable Blunderbuss's knockdown chance at close range is the reason it remains relevant even once higher-damage blunderbusses are available. During Boarding actions, a knockdown at the edge of a ship deck can fling the struck enemy off the side of the vessel and into the water. A pirate who goes overboard is removed from the fight entirely, which counts just the same as a kill for the purpose of clearing the deck.63+64+Positioning the knockdown shot. The knockdown comes from the raw impact of the close-range volley rather than a specific pellet landing, so the aim rule is the standard blunderbuss center-mass aim rather than a headshot. Close in on the target until the pellet spread is tight enough to hit in one cone, then fire directly into the chest. The knockdown chance is probabilistic rather than guaranteed, so expect some shots to stagger without flinging, especially against larger enemies.65+66+Pair with a two-handed sword. Enemies that go down without going overboard spend a brief window on the deck unable to attack. A Greatswords follow-up during that window lands clean hits against a target that cannot defend. Since both the Reliable Blunderbuss and the greatsword class scale with Agility, the same stat line powers both weapons in the loadout.