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Merchant: Animal Products - Version 1 vs Version 2
Apr 18, 2026, 10:59 AM
Initial version (2026-04-18)
Apr 18, 2026, 12:25 PM
Added station icon image (2026-04-18)
1+12Overview2334Merchant: Animal Products is a merchants craft station in Windrose. An NPC trader who sells meat, hides, horns, and beast-derived reagents for Piastres. Basic goods include Crab Meat, Fowl, Dodo Egg, and Feather. Advanced goods (unlocked as threats clear) add Meat, Rough Hide, Hog Tusk, Grease, Wolf Fang, Mountain Goat Horn, and Bezoar.4556Station Info6778PropertyValueCategoryMerchants stationStation TypeMerchant (NPC trader)Max Health1 millionRequires RoofYesWithin Bonfire RangeRequired89Construction Materials9101011MaterialQuantityMerchant Contract: Animal Productsx11112Placement Strategy12131314The Merchant: Animal Products is one of three settlement-based NPC traders unlocked once the camp has the matching Merchant Contract. Unlike crafting extenders, merchant stations have a 1,000,000 Max Health (functionally indestructible), a Merchant Contract construction cost, and a 70-minute (4,200-second) trade cycle per purchase. Quantity discounts scale at x1, x2, x5, and x10 for identical Piastre-per-unit rates, so buying in x10 bulk is always the same price.14151516Tips16171718The roof requirement is real. A merchant placed under partial roof coverage will refuse to stock advanced goods.Clearing nearby threat camps unlocks advanced goods on this merchant. Plan the threat-clear loop before counting on Mountain Goat Horn or Bezoar availability.Piastre-per-unit rates do not change with quantity, but trade slots do; buying x10 at once saves nine trade slots over buying x1 ten times.Rough Hide here is a reliable fallback when the Coastal Jungle crocodile spawns are exhausted; Piastre outlay is trivial compared to the farming time saved.18191920See Also20212122Craft StationsBase BuildingCraftingMerchant Contract: Animal ProductsMerchant: FoodMerchant: Natural ResourcesRough HidePiastres