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Melee Weapons - Version 1 vs Version 2
Apr 18, 2026, 03:42 AM
Initial version (2026-04-18)
Apr 18, 2026, 03:44 AM
Added melee category top icon (2026-04-18)
1+12Overview2334Melee Weapons are the hand-to-hand loadouts players use to clear outlaws, plague beasts, and Blackbeard crews. Windrose currently exposes 26 unique melee weapons across six classes: Sabers, Greatswords, Rapiers, Halberds, Clubs, and unarmed Fists. Each class has its own scaling attribute, damage type, and distinct moveset.4556This page is the melee root directory. For firearms see Pistols, Muskets, and Blunderbusses on the Weapons roster. For raw stat comparison across every weapon, also see Weapons.6778Classes at a Glance89910ClassHandDamage TypeScalingCountNotable NamesSabersOne-handedSlashAgility7Razor, Cutlass, Dueling SaberGreatswordsTwo-handedSlashAgility4Soul Eater, Dueling GreatswordRapiersOne-handedPiercePrecision4Rapier of a Thousand Cuts, Sturdy RapierHalberdsTwo-handedCrudeStrength4Plague Halberd, ExecutionerClubsOne-handedCrudeStrength6Sturdy Mace, Bonebreaker, Swamp Creature's ToothFistsUnarmed--1Fists1011All Melee Weapons11121213Complete roster with the max Item Level 15 ATK, damage, and scaling shown on each weapon's item card.13141415WeaponClassRarityATKDamageScalingKey EffectBonebreakerClubsRare / Epic380300 CrudeStrength (A)The more Stamina you have, the more Damage the weapon deals.ClubClubsUncommon380280 CrudeStrength (B)Baseline, no effect.CrusherClubsRare / Epic380290 CrudeStrength (B)Hits have a small chance to knock enemies down. The higher your Strength, the higher the chance.SmasherClubsUncommon380225 CrudeStrength (A)Hits have a small chance to knock enemies down. The higher your Strength, the higher the chance.Sturdy MaceClubsRare / Epic380295 CrudeStrength (S)Increases Posture Points by 1.Swamp Creature's ToothClubsRare / Epic380280 CrudeStrength (B)Critical Hits with this weapon no longer deal bonus Damage, but instead trigger a burst of Distortion, dealing Damage to all nearby enemies.FistsFistssCommon380--Starter weapon, no effect.Dueling GreatswordGreatswordsRare / Epic380315 SlashAgility (A)Each successful Perfect Block applies Retaliation effect increasing your Melee Damage by 10%. Stacks up to 3 times. Taking Damage removes the effect.Soul EaterGreatswordsRare / Epic380325 SlashAgility (B)This weapon has a special attack [F] that drains Health from nearby enemies. Cooldown: 2 min.Stalwart GreatswordGreatswordsRare / Epic380310 SlashAgility (S)Increases Posture Points by 1.Two-Handed SwordGreatswordsUncommon380300 SlashAgility (B)Baseline, no effect.ExecutionerHalberdsRare / Epic380365 CrudeStrength (B)Killing enemies grants stacks of Decimation effect. Each stack increases your Critical Hit Chance by 10%, up to 30%.HalberdHalberdsUncommon380340 CrudeStrength (B)Baseline, no effect.Plague HalberdHalberdsRare / Epic380355 CrudeStrength (B)Dealing Damage grants you a stack of Plague Echoes effect. At 5 stacks, the special [F] attack becomes available.Sturdy HalberdHalberdsRare / Epic380370 CrudeStrength (S)Increases Critical Hit Chance by 10%.RapierRapiersUncommon380205 PiercePrecision (B)Baseline, no effect.Rapier of a Thousand CutsRapiersRare / Epic380125 PiercePrecision (B)Dealing Damage applies Bleeding. Stacks up to 5 times. Each stack deals 25 Damage per second.Rapier of DevastationRapiersRare / Epic380210 PiercePrecision (B)Light Attacks apply up to 8 Plague marks. Heavy Attacks consume all accumulated marks, dealing bonus Damage for each.Sturdy RapierRapiersRare / Epic380215 PiercePrecision (S)Increases the Perfect Block opportunity window.Arboris SaberSabersRare / Epic380215 CrudeStrength (B)Dealing Damage grants you a stack of Plague Echoes effect. At 5 stacks, the special [F] attack becomes available. Deals Crude Damage and scales with Strength.Broken BladeSabersCommon90190 SlashAgility (C)Starter weapon, no effect.CutlassSabersRare / Epic380215 SlashAgility (A)Hits apply Take Aim! effect up to 9 stacks. Your next shot deals 10% bonus Damage per stack.Dueling SaberSabersRare / Epic380220 SlashAgility (A)Each successful Perfect Block applies Retaliation effect increasing your Damage by 8%. Stacks up to 3 times. Taking Damage removes the effect.RazorSabersRare / Epic380225 SlashAgility (S)Increases base Critical Hit Chance by 10%.SaberSabersUncommon380210 SlashAgility (B)Baseline, no effect.Sturdy SaberSabersRare / Epic380225 SlashAgility (S)Increases Posture Points by 1.1516Damage Types and Matchups16171718Every melee hit deals one of three damage types. The type matters for armor matchups: Crude blunt damage handles heavy plate best, Slash is strongest against lightly armored targets, and Pierce is narrow-profile and preferred for Precision duelists.18191920Scaling Attributes20212122Each weapon scales primarily with one of three combat attributes. The scaling grade (D, C, B, A, S) multiplies that attribute's contribution to final damage. Epic variants of the Reliable and Sturdy weapon families push their grade up to S, which is the single biggest damage jump available through ascension.22232324AttributeWeapon ClassesExample WeaponsStrengthClubs, Halberds, Arboris SaberSturdy Mace, Plague Halberd, BonebreakerAgilitySabers, GreatswordsRazor, Dueling Greatsword, Soul EaterPrecisionRapiersRapier of a Thousand Cuts, Sturdy Rapier2425Rarity and Ascension25262627Rarity determines base ATK and which effect lines appear. Most named weapons ship as both Rare and Epic variants; the Epic is produced by running Ascension at the Weaponsmith Workshop with Tumbaga Ingots, and it keeps the Rare effect while stacking an additional bonus line.27282829Common: 2 weapons (Broken Blade, Fists).Uncommon: baseline crafted pieces such as Club, Saber, Rapier, Halberd, Two-Handed Sword, and Smasher.Rare / Epic: 18 named weapons with signature effects.29303031Weaponsmith Workshop and Upgrade Path31323233Every melee weapon in Windrose is crafted and upgraded at the Weaponsmith Workshop. Base recipes at Level 1 use Wood, Copper Ingot, and Rough Hide; upgrade bands swap to Foothills Iron Ingot at Level 6-10 and Mire Metal Ingot at Level 11-15, with Smithing Flux added once the shop is Level 2. Ingot Arborum is the additional ingredient for plague weapons (Arboris Saber, Plague Halberd, Rapier of Devastation, Swamp Creature's Tooth).33343435See Also35363637Weapons for the cross-class roster including ranged firearms.Sabers, Greatswords, Rapiers, Halberds, and Clubs for per-class rosters.Upgrade System covers Rare-to-Epic ascension.Combat documents Stamina, Posture, and Perfect Block timing.