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Deep Cuts
May 8, 2026 at 08:48 AM
Removed redundant H1 heading from article body
Deep Cuts is a talent in the Fencer branch of the Windrose Talent System. Increases damage output when the hit registers as Slash damage type. Applies to Sabers, Rapiers, Cutlasses, and most 1H blades. Does not apply to Crude (Clubs) or Pierce (firearms, some daggers).
Property | Value |
|---|---|
Branch | |
Tier | 1 |
Max rank | 3 |
Points per rank | 1 |
Rank | Slash Damage |
|---|---|
Rank 1 | +3% |
Rank 2 | +6% |
Rank 3 | +9% |
Strong for Slash-type weapons, situational on Pierce or Crude builds. Safe early opener for pure Slash users.
Fencer branch overview
Talent System the four-branch progression framework
Stats and Talents stat allocation and respec
Deep Cuts is the Slash-specific damage layer. It is a default pick on Saber, Rapier, and Cutlass rotations that already scale with Quick Strikes or Massive because it stacks on top of both.
A Saber doing 110 Slash damage per swing becomes 120 Slash at rank 3 Deep Cuts. Over a 10-swing camp clear, that is roughly 100 extra total damage, enough to save one swing on a mid-HP enemy.
Does not apply to Pierce (Rapier's alternate damage type) or Crude (Club, some two-handed weapons). Check the weapon's damage type before committing points.
Rapier of a Thousand Cuts hits register as Slash for the Bleed application, so Deep Cuts does compound the rapier's damage output.