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Bandages
April 17, 2026 at 01:49 AM
Initial version
Bandages are the first healing consumable most players access in Windrose. They heal over time (HoT) rather than instantly, and they are crafted cheaply at the Level 1 Workbench from a single unit of Coarse Fabric.
Property | Value |
|---|---|
Recipe | 1 Coarse Fabric |
Station | Workbench (Level 1) |
Heal Amount | 900 HP total |
Heal Type | Heal over time (30 seconds) |
Cancel Condition | Taking any damage during the HoT cancels the remaining heal |
Bandages are ideal for out-of-combat recovery between fights. The HoT design means they are cheap but fragile: any hit during the 30-second window ends the remaining heal. Pair Bandages with a safe spot (behind cover, after clearing a room, or after dodging out of a boss's telegraphed heavy attack) to maximize the heal.
Bandages. Cheap (1 Coarse Fabric), large total heal (900 HP), but over time and cancels on damage. Best for calm recovery
[object Object]. Expensive (Alchemy Table ingredients), instant heal (~55% of Max Health). Best for emergency recovery during boss fights
Most players carry both. A typical mid-game loadout: 10 to 20 Bandages for general exploration, 3 to 5 Healing Potions for boss fights. The Great Healing Potion replaces Healing Potions at higher tiers.
Healing Potion — instant-heal alternative
Great Healing Potion — higher-tier instant heal
Coarse Fabric — recipe input
Health and Healing — full healing system