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Base building and resource management in Warhammer 40,000: Dawn of War IV: construct and expand a base, capture and upgrade resource points, hold territory, and use cover and garrisonable buildings.
Commanders in Warhammer 40,000: Dawn of War IV are hero units that anchor an army. Pre-release coverage says each faction campaign often lets you pick one of two Commanders, who carry their own gear and abilities.
The Combat Director in Warhammer 40,000: Dawn of War IV is an expanded sync-kill system that gives every unit in a fight cinematic combat choreography at all times, not just on killing blows.
Unit Customization in Warhammer 40,000: Dawn of War IV is handled by the Painter, a tool that lets players personalize the appearance of their units.
Stratagems in Warhammer 40,000: Dawn of War IV are powerful off-map abilities. Pre-release coverage describes them as unlock-once-then-reusable for the rest of a campaign.
Unit Veterancy in Warhammer 40,000: Dawn of War IV: units that survive and keep fighting grow in power, gaining levels, abilities, and improved stats over the course of a battle.