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Wardens of Avalon is developed by Runes Studio and published by The Arcade Crew and Dotemu. It is presented as a dark Arthurian action RPG that blends adventuring and combat with the building and management of a player's own fiefdom.
Runes Studio is a French studio based in Normandy whose earlier work includes the 2022 game Goblin Gladiators. The Arcade Crew is the indie publishing label founded by Dotemu, a company known for reviving and creating retro and indie-style games. Wardens of Avalon was first revealed in June 2026.
The Studio
Runes Studio describes itself as a team set on making high quality games with unique hooks, and it states that its expertise is in top-down games with stylish or realistic visuals. That focus lines up with the perspective Wardens of Avalon is played from. The studio's own team page lists nine people, spread across lead game and level design, lead character art, lead programming, further programming, environment art, animation, production, and business development, so this is a small team for a project of this scope.
The studio also publishes the working practices it holds itself to. It says it makes a point of avoiding presenteeism, crunch, and overwork, adapts working conditions to what each person needs, does not put a junior to work without proper mentoring, and anticipates pay raises so that people are paid what they are worth. Runes Studio frames the well-being of the team as the thing a game's quality depends on first.
On the publishing side, The Arcade Crew is Dotemu's indie publishing division and works out of Paris, while Runes Studio is based in Normandy. The publisher lists Wardens of Avalon among the projects it currently has in hand, alongside Chivalware and other titles it has not announced. Its own press material for the game restates the 2027 window, gives Steam as the platform, and records the price as still to be set.
Release
The game is planned for release in 2027. It is confirmed for PC, and supports both single-player and online co-op for up to four players. A specific price has not been announced. Ahead of launch, the developers announced a free Steam playtest running from June 23 to July 6, 2026, with sign-ups open to interested players. Once the playtest was live, the team shipped hotfix updates in response to player feedback, smoothing the opening hours of the game.
The playtest ran in English only. For launch, the developers plan to add French, Italian, German, Spanish, Russian, Ukrainian, and Polish support as well.
System Requirements
The Steam store page lists the PC system requirements for the Windows build. The minimum target is Windows 10 with an Intel Core i7-6700K or AMD Ryzen 5 1600X, 12 GB of memory, and a GeForce GTX 1080, Radeon RX 550, or Intel Arc A310 LP. The recommended target moves up to Windows 11, an i7-8700K or Ryzen 5 3600X, 16 GB of memory, and a GeForce RTX 2070 SUPER, Radeon RX 6650 XT, or Intel Arc B580. Full details are on the system requirements page. These pre-launch figures may change before release.
Design
The developers describe a game built around player freedom: a classless combat system that lets players reshape their build at will, a world of handcrafted regions to explore, and a home fiefdom that grows and must be defended. The aim is an adventure that works equally well for a lone knight or a coordinated group restoring order to Avalon.
Reveal
Wardens of Avalon was revealed during the PC Gaming Show 2026 on June 7, 2026, with a world-premiere trailer. It is framed as a dark Arthurian action RPG played from a top-down, isometric perspective, blending action combat with survival-style crafting and base-building.
The developers have noted that the reveal trailer's footage was captured on a pre-alpha build, and that they are already improving the game's visuals, changes that players could already see during the playtest.