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PvE and PvPvE
October 9, 2026 at 12:49 AM
Added mode differences, shared progression, and mission party limits
Vaultbreakers is designed with PvE and PvPvE modes that share progression. PvE focuses on AI enemies. PvPvE adds rival players and offers greater rewards and experience at higher risk. The current Demo features PvE only.
Version | Mode |
|---|---|
PvE only. | |
Announced PvPvE test beginning October 15, 2026. | |
Full game | PvE and PvPvE with shared progression; release date to be announced. |
Missions support solo play or a group with up to two friends, for three players in total. Haven social hubs can hold up to ten players, which is a separate limit from the mission party size.
Parties can become private when a mission begins before the group is full. This keeps the party out of the available parties list during that mission.
The July 3, 2025 test removed the Lone Wolf perk after introducing separate solo and duo queues. Solo players could still choose the duo queue. The December 4, 2025 test added trios and enabled drop-in with a five-minute match-entry threshold.