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The Scion is described as an artifact of immeasurable power, tied to the lost civilization of Atlantis. It does not exist as a single whole at the start of Lara Croft's adventure; it has been broken apart and its pieces scattered across the world. Recovering every piece is the central objective that drives Legacy of Atlantis from its opening to its conclusion.
Connection to Atlantis
Atlantis is the lost civilization at the heart of Legacy of Atlantis. The game's title directly references the Scion's origins; it is an artifact of Atlantean provenance, and the quest to reassemble it brings Lara face to face with the ancient world's most enduring mysteries. The studio has confirmed that expanded storytelling and new surprises accompany the hunt, meaning the Atlantis angle goes deeper than the original 1996 framing. Specific story details beyond the premise have not been announced.
The Hunt Across Four Regions
The scattered pieces of the Scion draw Lara to four confirmed locations: the jungles of Peru, ancient ruins in Greece, the deserts of Egypt, and a mysterious Mediterranean island. Each region serves as a chapter in the broader quest to reassemble the artifact. The developers have not detailed how many pieces exist, how they are distributed, or what opposition Lara encounters at each site beyond references to lethal predators and deadly contraptions.
Significance
Within the unified series timeline that Crystal Dynamics has described, Legacy of Atlantis serves as Lara's definitive first adventure. The Scion quest therefore functions as the origin point for her career as an explorer of lost civilizations. The team has described the game as standing in canonically for the original first adventure, with the Scion retaining its role as the prize that sets everything in motion.
The exact nature of the Scion's power, its history within Atlantean civilization, and the identity of those who oppose Lara's recovery efforts have not been confirmed in pre-release materials. Those details are expected to emerge through the game's storytelling.