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Development and Announcement - 13 revisions
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Restored the studio head's quote to its full interview wording after three words had been dropped from inside the quotation marks
Added the game's official key art to the top of the page
Noted that Collector's Edition pre-orders are not yet open and the story pack has no date, relabelled the sixth behind-the-scenes episode as combat and progression, fixed the studio head's name spelling and trimmed sibling-game detail
Added the sixth behind-the-scenes episode and corrected the publisher credit to Amazon Game Studios
Added full credited leadership table, Flying Wild Hog studio locations, the twelve-language breakdown and the Polish voice-over story, and the five-episode mini-documentary series; corrected the studio-lead framing and removed an unsupported February 13 regional date
Added developer statement on generative AI usage and Lara Croft being fully human-crafted (2026-07-12)
Added June 2026 deep-dive leadership credits (Siqueira, Adams, Tomaszewski) and a project leadership table; added wikilinks
Added Collector's Edition price and a Future Games Show deep-dive section
Updated release date to February 12 2027, added Nintendo Switch 2, editions and pre-order bonuses, confirmed dual pistols/grappling hook/puzzle mechanics, and system requirements
Folded in newly confirmed developer attribution (Will Kerslake / Scott Amos), reimagining framing, kept-content list (wolves and rolling boulder), and second-half 2026 release window (Phase 4 deep-harvest follow-up 2026-05-26).
Removed unverified studio, cosmetic, and Catalyst sequel claims
Development history covering the Game Awards 2025 reveal, studio roles, Amazon Games publishing, the 30th anniversary context, and the pre-launch wetsuit cosmetic
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