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Overview
The elemental crafting system in The God Slayer governs how Cheng learns, develops, and refines his Elemancer abilities. Rather than a single unlock path, the game provides multiple channels for acquiring new skills: ancient scrolls found during exploration, training with elemental master NPCs, and the ongoing refinement of Qi flow. The system ties together exploration, narrative progression, and character building into a single interconnected framework.
Ancient Scrolls
Ability scrolls are scattered throughout the Zhou Kingdom, hidden in ancient temples, underground tunnels, forgotten storerooms, and other out-of-the-way locations. Each scroll teaches a specific new elemental technique or combat ability. Some scrolls are element-specific (a Fire scroll might unlock a new flame projectile variant), while others provide universal combat techniques that apply across all elements.
Finding scrolls rewards thorough exploration. Players who take the time to investigate the capital's many hidden corners, rooftops, and underground passages will accumulate abilities that players who rush through the main story will miss. This creates meaningful incentive for optional exploration beyond simple collectible completionism.
Elemental Masters
Throughout the story, Cheng encounters NPC trainers who specialize in specific elements. The Master provides initial training, but additional elemental masters appear as the narrative progresses, each offering instruction in their area of expertise. Training sequences with these masters unlock advanced techniques that go beyond what scrolls provide, including combo chains, defensive applications, and traversal techniques tied to each element.
Meeting elemental masters is tied to story progression and, in some cases, side quest completion. A Fire master might become available after a specific chapter milestone, while a hidden Earth master might only reveal themselves after the player completes a chain of optional quests in the underground districts.
Element Skill Trees
Each of the five elements has its own dedicated skill tree:
Fire: offensive abilities and traversal mobility
Water: crowd control, freezing, and ranged manipulation
Earth: defensive barriers, projectiles, and environmental shaping
Metal: conjured weapons, stance breaking, and hybrid tech tools
Wood: passive stat boosts, defensive objects, and elemental amplification
Players can choose to specialize deeply in one or two elements, creating a focused build with maximum power in those areas, or distribute skill points across all five for a versatile approach. Both strategies are viable, though the difficulty mode affects which approach is more practical. Story Mode is forgiving enough for any build to work. Challenge Mode may reward specialization, since concentrated elemental power helps compensate for the mode's punishing damage scaling.
Qi Refinement
The Steam page description states that players "learn to harness and enhance your elemental powers, acquire new skills from ancient scrolls and elemental masters, and refine the flow of qi within you." This Qi refinement process is the through-line connecting all other crafting and progression mechanics. As Cheng's Qi cultivation deepens, his elemental abilities grow in both power and versatility. Qi refinement is not a separate system but rather the narrative and mechanical framing for all elemental growth.
Respec Options
Mid-game respec shrines are planned, allowing players to redistribute their skill points and adjust their elemental build without starting over. This flexibility encourages experimentation: players can try a Fire-focused build, encounter a section where Water would be more effective, visit a respec shrine, and reallocate points accordingly. The exact number and locations of respec shrines have not been publicly disclosed.
Unconfirmed Details
Several aspects of the elemental crafting system remain undisclosed as of early 2026. The full depth of each element's skill tree, the specific abilities available at higher tiers, whether elements can be combined into hybrid skills, and the precise mechanics of Qi refinement beyond stat growth have not been detailed in press materials or developer interviews. The information available points to a system with meaningful depth, but the complete picture will only become clear when the game releases.