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World and Setting - 18 revisions
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Narrowed the mythical-locations hedge now that both sites are presented as visitable and one has been shown in engine
Rewrote image alt text and captions to describe what each screenshot actually shows
Repointed 5 internal links that targeted slugs which do not exist to the correct articles
Added the four regional archetypes the developers named, the building types every settlement contains, and confirmation that none of this content is gated behind story progress
Named Yong'an City as the central settlement that grows during play
Added the game's official Chinese title and its literal meaning to the setting section
Corrected wikilink existence flags to match published articles
Corrected visual style to fully 3D hand-painted, hedged garment description as ancient-Chinese-styled
Expand partial-word wikilink Season to Seasonal (2026-05-24)
Cleaned punctuation and AI-style phrasing (2026-04-27)
Break up 2 wall-of-text sections with subheadings
Comprehensive article on the game world, historical inspiration, regions, mythical locations, seasonal systems, dynamic economy, leisure activities, visual style, and city management
Full article on historical setting, art direction, cultural activities, and narrative structure
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