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Weapons - 11 revisions
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Qualified precision guarding with the repaired Moonmirror
Added complementary weapon pairs and practical magicite roles
Added weapon selection tradeoffs for range, ammunition and crowd control
Corrected the weapon controls: both equipped weapons stay live on their own button rather than being swapped through a radial menu
Rewrote the screenshot alt text to name the weapons on screen
Added a starting and demo weapons table with attack values and how to obtain each
Added a gameplay screenshot to illustrate the page
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