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Playable Heroes
May 26, 2026 at 10:57 PM
Embedded screenshot into article body (Content update 2026-05-27)
Tears of Metal features multiple playable heroes, each offering a distinct approach to combat. Heroes have their own fighting styles, attack patterns, and abilities, allowing players to tailor their playstyle to their preferred method of engaging enemy hordes. New heroes are unlocked by completing special objectives throughout the campaign.
Hero | Weapon | Combat Style |
|---|---|---|
Ruadh Stonecrusher | Massive hammer | Heavy melee, wide-reaching swings, crowd control through raw power |

Ruadh Stonecrusher was confirmed by Paper Cult in February 2026. Ruadh wields a massive hammer and specializes in carving through large groups of enemies with heavy, wide-reaching strikes. The character's playstyle emphasizes raw power and crowd control over speed or precision.
The game's opening act features a starting hero. The specific name of this character has not been officially announced at the time of Early Access launch. Players begin the campaign with this hero and unlock additional heroes through progression and special objectives.
In co-op play, different heroes can combine their abilities and artifact builds to create powerful synergies. Paper Cult has designed the hero roster so that each character offers distinct combat approaches that complement each other in a four-player team. Additional playable heroes are planned for release during the Early Access period.