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PDA - Version 12 vs Version 13
May 23, 2026, 02:28 PM
Added 3 wikilinks
May 23, 2026, 02:34 PM
Corrected wikilink existence flags
11The PDA (Personal Digital Assistant) is the player's primary information device in Subnautica 2. It serves as an encyclopedia, inventory manager, blueprint guide, and survival readout. The PDA also tracks genetic adaptations from the DNA Adaptation System, giving the player a single interface for both biological and material progression.2233Functions4455FunctionDescriptionEncyclopediaStores data entries for every creature, plant, mineral, and technology fragment scanned with the Scanner. Entries include biological data, habitat notes, and assessment of threat level.Blueprint trackingRecords crafting blueprints unlocked through scanning. Shows required materials and scan-completion progress for multi-fragment items.AdaptationsLists active genetic adaptations from the DNA Adaptation System and indicates how the player's biology has been modified through interaction with Proteus's fauna via the Biosampler.Survival readoutsDisplays current health, food, water, and oxygen levels alongside environmental hazards and depth.Signal trackingShows active radio signals and beacon coordinates to guide exploration.InventoryTracks items carried in personal inventory and storage containers.66Pairing with the Noetic Advisor7788The PDA works alongside the Noetic Advisor, which is the primary narrative voice in Subnautica 2. The Noetic Advisor delivers mission objectives and story dialogue; the PDA provides the encyclopedic data layer behind those objectives, recording what the player has scanned, learned, and adapted into. Together they form the player-facing information interface.991010Note on Scope11111212Specific PDA voice lines have not been comprehensively documented yet. The launch build ships with around 505 Data Bank entries spanning creature dossiers, colonist logs, geological data, Axum glyphs, personal messages, and points of interest. Specific blueprint trees are observable in-game and will be expanded in this article as documentation catches up to the Early Access build state.