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No-Weapons Philosophy - 11 revisions
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Reframed core-design-pillar opening, neutralized 'director of the original Subnautica' anchor, and dropped 'In the original Subnautica' knife-killability comparison
Reframed Origins as in-house design history without naming the prior franchise title; dropped franchise-identity language and prior-game knife-killability comparison
New article covering the no-weapons design philosophy with confirmed developer quotes and community context
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