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Cut Content - Version 11 vs Version 12
May 23, 2026, 02:27 PM
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May 23, 2026, 02:34 PM
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11Internal milestone documents from Unknown Worlds that surfaced publicly in 2025 indicated that the Subnautica 2 Early Access scope was significantly reduced between Q2 2023 and Q2 2025. The following content was removed or replaced.2233Story Content4455The original plan included two narrative chapters totaling 13-16 hours of gameplay. The current Early Access plan has one chapter with 8-10 hours. Six hours of story content were removed.667788Biomes991010Two biomes were cut from the Early Access scope. Launch-week coverage of the live build identifies the following named biomes: Kelp Forest (with the Start Zone tutorial pocket inside it), Coral Gardens (with Graveyard Spires as a sub-biome), Alien Ruins, Sulfur Pyres, Sparse Plains, and the map-edge Void. Pre-launch internal placeholder names such as Jelly Plateaus and VepZone do not surface under those labels in the live build.11111212The Trident13131414A vehicle called the Trident was removed. It is referenced in the Collector Leviathan's design brief, which lists the creature's targets as "players, tadpoles, tridents, and anything it does not recognise." The Trident's function and design have not been publicly detailed.15151616Creatures and tools17171818One leviathan-class creature was cut, along with multiple other creatures and tools. The identities of the removed creatures and tools have not been disclosed.19192020Ecosystem restoration / Blight21212222An ecosystem restoration mechanic was replaced by a new system called "Blight." The original system presumably involved the player repairing environmental damage. Blight's mechanics have not been publicly detailed, but the name suggests an environmental threat rather than a restorative system.23232424Character Customization25252626Character customization features were removed from the Early Access scope.27272828Custom game modes29293030Custom game modes were dropped. Whether they will be added during Early Access updates is unknown.31313232Dedicated Servers33333434The multiplayer architecture shifted from dedicated servers to peer-to-peer networking. This affects connection quality and means one player hosts the game session rather than a neutral server.35353636Context37373838These cuts became a point of contention in the KRAFTON lawsuit. The founders argued the game was ready for its original 2025 Early Access launch. KRAFTON claimed the game lacked sufficient "freshness." The developers plan 2-3 years of Early Access updates to add content based on player feedback.