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Specializations - 11 revisions
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Clarified which exotic classes official pages actually name as classes and which are described as unique talents or unlocks
Post-launch pass: date-anchored the two open questions about undisclosed abilities and the fourth exotic class, and confirmed the eight standard Specializations and the three-ability structure shipped as described
Added the respec rules, the story unlock for the second Specialization, and three more named abilities
Reassigned article images to match what each picture actually shows and rewrote every image alt text from the picture (Image cleanup 2026-08-18)
Added class availability rules including the astromech unlock and the single-Padawan restriction
Added Operator kit structure (talent, weapon, primary, secondary specialization), the mid-campaign secondary specialization, weapon-specialization list, and named Medic and Scoundrel abilities
Added a gameplay screenshot to illustrate the page
Refined standard-class role text to the official wording and clarified the exotic-class lineup and ability structure
Initial version (2026-06-13): class system overview with standard and exotic specialization tables
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