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Deep Cognito - Version 4 vs Version 5
Jun 13, 2026, 05:55 AM
Added a combat gameplay image illustrating the action Deep Cognito challenges test
Jun 13, 2026, 05:58 AM
Removed a duplicate in-body link, keeping one link per term
11Overview2233Deep Cognito is a combat challenge mode in Silver Palace. It was available during the Monotype Beta as standalone combat content separate from the story campaign.4455Structure6677Deep Cognito presents players with combat scenarios designed to test their team composition, gear builds, and mechanical skill. The challenges are independent of the main investigation storyline, providing a pure combat experience for players who want to focus on the action RPG side of the game.8899Difficulty Tiers10101111Deep Cognito is organized into numbered difficulty tiers that scale up the challenge as players progress. During the Monotype Beta, the highest available tier was Tier 7, and clearing Deep Cognito Tier 7 served as a milestone that unlocked certain in-test surveys. Each step up the tiers raises enemy strength and demands stronger team composition and gear, so the upper tiers function as the endgame combat benchmark of the beta build.121213131414Rewards15151616Completing Deep Cognito challenges provides progression rewards. The specifics of what rewards were available during the beta and what the full release version will offer have not been fully documented. Combat challenge modes in similar games typically reward upgrade materials, currency, and occasionally exclusive equipment.17171818Case Simulation19192020A second combat challenge mode called Case Simulation also appeared in the beta. Like Deep Cognito, it provided combat encounters outside the story. Whether these two modes are separate systems or different tiers of the same system is unclear from beta data alone.