Loading...
Crystal Exchange - Version 8 vs Version 9
Sep 7, 2026, 01:29 AM
Answered the open currency question with the exchange's actual cost and menu path, added the full stock list and the five crystal sources, and dropped the genre-generic paragraph about other games' exchange currencies
Sep 7, 2026, 02:06 AM
Removed duplicate in-body wikilinks
11Overview2233The Crystal Exchange is a system in Silver Palace that allows players to trade resources for specific characters. It provides a direct acquisition path outside the randomized gacha system, giving players a way to target particular characters they want without relying entirely on banner luck.4455Monotype Beta Availability6677During the Monotype Beta the exchange was reached from the in-game menu under City Events, where the interface labelled it Character Exchange, and it was paid for in Reactor Crystals. It stayed open for the whole run of the test rather than rotating inside it.8899It stocked exactly three items.10101111ItemWhat it wasCynthia II (Luna's Scion)A 5-star character, later placed on the standard banners in the second testRiddle of the Other HalfA Motive, also paid out on day four of the same test's five-day sign-in trackRiddle of CuriosityA Motive available only through the exchange in that test1212The crystals that paid for it came from five documented routes in that build: City Roaming daily quests, the five-day sign-in event, city exploration rewards, Deep Cognito challenges, and open-world chests.13131414Unknown Details15151616Several aspects of the Crystal Exchange remain unconfirmed:17171818Whether the exchange is a permanent shop or rotates with banners and eventsHow many characters are available through it at any one timeWhether prices scale with character rarityWhat a single redemption cost, which the first test's interface did not display prominently19192020After the Second Closed Beta21212222The second closed beta did not restate the Crystal Exchange by name. It reached the same goal by other means: the fourteen-day login track handed out a 4-star and a 5-star character outright, story progress unlocked assistants, and the banner families were split into limited-time and standard versions with their own pull currencies. Whether the exchange survives alongside that structure, or was folded into it, has not been stated.23232424Usage Notes25252626The exchange is the clearest targeted acquisition route the game has shown: three fixed items, a known currency, and no randomness anywhere in it. It sat beside the banners rather than replacing them, and the random side is covered on Gacha System. Everything here describes the first closed beta build, which ran from January 13 to 18, 2026.