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Every age rating filed for SILENT HILL: Townfall by board and region, the official content warning, and the accessibility features each storefront lists.
St. Amelia, the fictional Scottish island town where SILENT HILL: Townfall is set: its fog, landmarks, layout, and how areas open up.
Melee, firearms, hiding, distractions, enemy behaviour, survival items and difficulty options in SILENT HILL: Townfall.
The items in SILENT HILL: Townfall: survival ingredients and combining, the IV bag revive, the flashlight, firearms, thrown objects and collectible documents.
Overview of SILENT HILL: Townfall, the first-person psychological horror set on the fictional Scottish island of St. Amelia in 1996.
The announced cast of SILENT HILL: Townfall: the three confirmed roles, the English and Japanese actors voicing them, their comments on the game, and what the reveals did not cover.
Richard, the third principal character of SILENT HILL: Townfall: the man first-party material describes as summoning Simon back to St. Amelia, and how little else is known.
The CRTV, the pocket television at the centre of SILENT HILL: Townfall: how it detects threats, carries story, and points the way forward.
The SILENT HILL: Townfall timeline, from a 2020 lockdown concept and the 2022 announcement through the 2026 reveal campaign to launch.
Simon Ordell, the playable protagonist of SILENT HILL: Townfall: his summons back to St. Amelia, what he carries, and how he is characterised.
SILENT HILL: Townfall - The Dock House, the official tie-in comic written by Jon McKellan, its creators, publication dates, and its premise.
Every official SILENT HILL: Townfall trailer and video, what each one showed, the official site's news timeline, and the wallpapers Konami has published.
Every showcase, convention booth and stage appearance SILENT HILL: Townfall has had, from the 2026 reveal through gamescom, PAX West and Tokyo Game Show.
Screen Burn, the Glasgow studio developing SILENT HILL: Townfall: founded as No Code in 2015, renamed in 2025, BAFTA winner for Observation.
The paper map SILENT HILL: Townfall gives the player instead of a map screen, the phone booths that save the game, and the numbers that can be dialled on them.
Motoi Okamoto, the SILENT HILL series producer at Konami who produces SILENT HILL: Townfall, and what he has said about the game.
Jon McKellan, writer and game director of SILENT HILL: Townfall at Screen Burn, his work before it, and his published statements about the game.
The look of SILENT HILL: Townfall: a 2.35:1 frame that can be switched to 16:9, a red and black palette, no HUD, Unreal Engine 5, and location photography.