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Crews in SAND: Raiders of Sophie run from solo up to six players sharing a single Trampler. This page covers crew sizes, the roles players take aboard, and how matchmaking brackets and server population work.
SAND: Raiders of Sophie runs expeditions in two modes, the open-ended Voyage and the sandstorm-timed Storm Dive, alongside the Trampler Editor build space. This page covers how each one works and how extraction differs between them.
SAND: Raiders of Sophie is always online. This page covers the connection requirements, matchmaking brackets and server populations, BattlEye anti-cheat and ban appeals, supported languages, and the Early Access server-stability history.
A new-player walkthrough for SAND: Raiders of Sophie, covering your first Trampler build, choosing a mode, what to expect on the surface of Sophie, and how to get off it again with your loot.
SAND: Raiders of Sophie launched into Steam Early Access on June 22, 2026 rather than as a 1.0 release. This page covers why the team chose Early Access, the published roadmap, planned and ruled-out features, and the post-launch update history.
The published PC system requirements for SAND: Raiders of Sophie, covering both minimum and recommended specifications for the Early Access build, plus supported platforms and languages.