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Tramplers are the fully customizable giant walking mechs at the heart of SAND: Raiders of Sophie. Players design their Trampler in the Trampler Editor and deploy it as their base, transport, storage vault, and primary weapon platform during each expedition.
SAND: Raiders of Sophie is a PvPvE extraction shooter in which players build and pilot customizable walking mechs called Tramplers, scavenge loot across the desert planet Sophie, fight rivals and supernatural creatures, and extract with their findings.
Crews in SAND: Raiders of Sophie run from solo up to six players sharing a single Trampler. This page covers crew sizes, the roles players take aboard, and how matchmaking brackets and server population work.
SAND: Raiders of Sophie is always online. This page covers the connection requirements, matchmaking brackets and server populations, the September 2026 server region merge, BattlEye anti-cheat with kicks, penalties and ban appeals, supported languages, and the Early Access server-stability history.
SAND: Raiders of Sophie runs expeditions in two modes, the open-ended Voyage and the sandstorm-timed Storm Dive, alongside the Trampler Editor build space. This page covers how each one works and how extraction differs between them.
A new-player walkthrough for SAND: Raiders of Sophie, covering your first Trampler build, choosing a mode, what to expect on the surface of Sophie, and how to get off it again with your loot.
The confirmed controls, bindings and settings in SAND: Raiders of Sophie as of September 2026, covering item handling, the ping, the two weapon-handling schemes, mouse sensitivity states, the debug menu, reporting, and the controller caveat.
Artifacts are the high-value deployable relics scavenged on Sophie in SAND: Raiders of Sophie. This page covers activated artifacts, their durability, the damage types that destroy them, and the named examples confirmed in the Early Access build.
SAND: Raiders of Sophie ships with 20 Steam achievements covering Trampler destruction and capture, long-range and melee kills, repairs, damage totals, and a hidden set tied to late-game discoveries.