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Guides, strategies, and information
A guide to food management in Rooted, covering the three food sources (hunting, fishing, gardening), water collection and purification, cooking mechanics, campfire fuel types, and the temperature system that affects survival.
A guide to character customization in Rooted, covering the Mutable character system introduced in v0.0.2.319, male and female characters, dynamic skeletal meshes, interactive backpack physics, drone companion, clothing tied to sewing skills, and seasonal cosmetic events.
A guide to the electricity and automation system in Rooted. Players can supply power to their bases as they progress, automate tasks through crafted elements, and use electricity to access certain locked areas of the map. The system is built on Unreal Engine's Gameplay Ability System (GAS).
A guide to the salvaging system in Rooted, covering how players break down junk items into usable crafting resources. Salvaging works alongside scavenging to fuel the crafting and base building progression loop.
A guide to base building in Rooted, covering modular construction, free-rotation placement, multiple base support, securing existing structures, building tiers, and the revamped build menu with keyboard shortcuts.
A detailed guide to Rooted's crafting system, including the Workbench, Mechanical Workbench, Survivor Guide, and all confirmed craftable items such as Storage Chests, Water Collectors, Campfires, Tents, and more.