Loading...
Pink Star Jr.
April 23, 2026 at 06:09 PM
Corrected evolution chain (Pink Star Jr. evolves to Pink-Eared Star Rabbit, not Fluffy Pink Star), added bloodline super-evolution path to Falling Meteor Star Rabbit, and added signature skill details.
Pink Star Jr. (粉星仔) is a Season 1 meteor-themed spirit in Roco Kingdom: World. Lore descriptions frame it as a pink-purple meteor spirit with a lightweight, resilient body and a habit of sampling unfamiliar foods. It communicates through motion rather than sound, and its star-dust density is unusually high for its low mass.
Pink Star Jr. and the separate Fluffy Pink Star (粉粉星) are often mistaken for a single evolution chain because of their shared Pink Star theme. They are in fact two distinct dex entries with independent evolution paths. This article covers only the Pink Star Jr. line.
Pink Star Jr. has two mutually exclusive evolution paths depending on whether a bloodline swap potion is applied before the evolution trigger.
Path | Result | Requirement |
|---|---|---|
Default | Pink-Eared Star Rabbit (粉耳星兔) | Level 32 with no bloodline swap. Pink-Eared Star Rabbit can super-evolve into Meteor Pink-Eared Rabbit (流星粉耳兔) at a later stage. |
Bloodline super-evolution | Falling Meteor Star Rabbit (落陨星兔) | Level 32 after applying a Ghost-element bloodline potion. The super-evolution button (marked purple) appears in the dex after the potion is consumed. |
The Ghost bloodline super-evolution produces a dual-type Ghost and Illusion spirit with a notably different skill pool. The crafting chain for the bloodline potion is:
Gather 3 Ghost-element dust (幽系粉尘) and 1 Soul Shard (灵碎).
Combine into a Ghost-element Soul Shard (幽系灵碎).
Combine 10 Ghost-element Soul Shards with 1 generic Bloodline Potion to produce a Ghost Bloodline Potion (幽系血脉药).
Apply to a Level 32 Pink Star Jr. The super-evolution button unlocks in the dex entry.
Pink Star Jr.'s signature skills lean on Starfall Mark stacking and damage scaling against marked opponents.
Star Orbit Fission (星轨裂变): Inflicts 2 layers of Starfall Mark (星陨印记).
Multidimensional Strike (多维击打): Damage scales with the target's current mark layer count.
Law of Contradiction (二律背反): Applies 3 mark layers; doubles when used defensively.
Bidirectional Light Speed (双向光速) increases the spirit's trigger count by 1 at the end of each turn. Combined with mark-layer scaling from Multidimensional Strike, this enables stacking damage bursts over long PvE fights.
Fixed wild spawn: Kingdom Prison west slope at nighttime.
Season 1 Nightmare Shackles: Trigger the Nightmare Shackles encounter chain on an Illusion-type pair.
Sanctuary fruit pair: Two pure Illusion-type sanctuary fruits; community guides pair Crying Mushroom (哭哭菇) and Ritual Messenger (仪使者) as the Illusion anchors.
Offensive coverage: Illusion hits Poison and Fighting supereffectively.
Defensive weaknesses: Illusion takes extra damage from Ghost. Pair with Light or Bug teammates to cover the matchup.
Shiny variant: A Season 1 shiny palette exists for both the base form and the super-evolved Falling Meteor Star Rabbit; capture channels close when the 1.01 season swap ships in late May 2026.
Spirits - full roster
Season 1: Dark Night Collecting Light - season context
Nightmare Shackles - Season 1 capture mechanic
Element Types - Illusion matchup chart