Overview
Ash Debris Worm (柴渣虫) is a Grass and Fire dual-type spirit exclusive to Season 1 of Roco Kingdom: World. It is one of the eight Season 1 exclusive encounter spirits introduced at the March 26, 2026 launch. Its lore describes it as fire-prone enough that community guides warn against carrying the spirit into forests during autumn.
Evolution
Ash Debris Worm evolves into Burning Firewood Bug (燃薪虫). Community-documented evolution conditions include reaching level 40 and using the skill Scorch (灼烧) to defeat three spirits. Once these requirements are met, the evolution prompt appears.
The final form Burning Firewood Bug carries the species ability Perpetual Burn (灼烧永续), which prevents Scorch status on the opposing side from decaying while Burning Firewood Bug is on the field. Scorch stacks instead continue to build, making Burning Firewood Bug the premier burn enabler in Season 1.
Field | Value |
|---|---|
Chinese name | 柴渣虫 |
Dex number | 325 |
Element | Fire / Grass |
Total race value | 462 |
Base stats are HP 108, Physical Attack 96, Magic Attack 38, Physical Defense 82, Magic Defense 58, Speed 80. The final form, Emberkind Bug (燃薪虫, NO.326), keeps the Fire and Grass typing and totals 579.
Base Stats
Stat totals for base-form Ash Debris Worm are below. Its HP is the standout stat for the line, which reflects its role as a sustain piece that stays alive long enough to feed Scorch stacks onto the enemy.
Stat | Value |
|---|---|
HP | 108 |
Physical Attack | 96 |
Magic Attack | 38 |
Physical Defense | 82 |
Magic Defense | 58 |
Speed | 80 |
Total Species Value | 462 |
How to Obtain
Ash Debris Worm is a Season 1 exclusive encounter triggered through the Nightmare Shackles system. It cannot be purchased or hatched outside of season content.
Sanctuary Fruit Pair
Fruit pair: Two pure Fire-type sanctuary fruits. Ash Debris Worm uses the same farming pair as Bethel.
Rotation: 2 to 2 alternation between the two Fire fruit families; order does not matter.
Stay in sanctuary: Leaving the sanctuary zone resets the Nightmare streak that triggers the exclusive encounter.
Competitive Notes
Offensive coverage: Grass hits Water, Ground, and Stone; Fire hits Grass, Ice, Bug, and Mechanical. Together the pair covers most common defensive cores.
Defensive weaknesses: The shared typing takes heavy damage from Flying, Ice, Poison, and Stone. Stone in particular hits both Grass and Fire supereffectively.
Burn theme: Build the Burning Firewood Bug form for burn-stack teams. Pair it with any partner that applies Scorch reliably on the opening turn.
Tips
Train the line with a Scorch-capable partner. Scorch stacks feed the evolution requirement naturally as you progress to Level 40.
Do not flee from the Nightmare encounter. Fleeing resets the shiny pity counter tracked by the Nightmare Shackles system.
A Season 1 shiny variant exists in the 16 season-exclusive palette. Plan shiny farming around the Fire-Fire fruit pair.
Base Stat Line
The figures below are the values carried in the game's own spirit encyclopedia data for 柴渣虫. The six stats sum to a species total of 462.
Stat | Base value |
|---|---|
HP (生命) | 108 |
Physical Attack (物攻) | 96 |
Physical Defence (物防) | 82 |
Magic Attack (魔攻) | 38 |
Magic Defence (魔防) | 58 |
Speed (速度) | 80 |
Total | 462 |
Encyclopedia Entry
Field | Value |
|---|---|
Dex number | NO.325 |
Chinese name | 柴渣虫 |
Element type | Fire / Grass (火系・草系) |
Evolution stage | Stage 1 |
Species class | 自然类精灵 |
Height range | 0.45~0.55M |
Weight range | 14.5~18.6KG |
Movement | 地面 |
Rideable | Yes, single rider |
Perception range | 40 |
Starlight value | 16 |
Shiny variant | Yes |
Added in version | 1.0.0 (2026-03-26) |
Level-Up Move List
柴渣虫 learns the following moves by level. Power is blank for moves that do not deal direct damage, and energy is the cost paid to use the move in battle.
Level | Move | Element | Category | Power | Energy |
|---|---|---|---|---|---|
1 | 种子弹 | Grass | Attack | 30 | 0 |
1 | 防御 | Normal | Defence | - | 1 |
2 | 火焰冲锋 | Fire | Attack | 60 | 1 |
3 | 高温回火 | Fire | Attack | 40 | 2 |
11 | 引燃 | Fire | Status | - | 2 |
16 | 火焰护盾 | Fire | Defence | - | 2 |
22 | 灼伤 | Fire | Attack | 120 | 4 |
27 | 充分燃烧 | Fire | Status | - | 3 |
34 | 纤维化 | Grass | Defence | - | 2 |
35 | 藤绞 | Grass | Attack | 80 | 4 |
37 | 酶浓度调整 | Grass | Defence | - | 3 |
38 | 炙热波动 | Fire | Attack | 55 | 3 |
48 | 抽枝 | Grass | Attack | 90 | 4 |
Evolution Requirements
Each evolution step below lists the level gate and any additional requirement the game checks before the change is allowed.
Line | Evolves into | Level | Additional requirement | Element type |
|---|---|---|---|---|
柴渣虫 line | 燃薪虫 | Level 40 | 生涯累计使用[引燃]3次 | Fire / Grass |
See Also
Spirits - full roster
Season 1: Dark Night Collecting Light - season context
Shiny and Variant Spirits - Nightmare Shackles and farming pairs
Element Types - Grass and Fire matchups