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Difficulty and Progression - 8 revisions
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Refreshed Difficulty and Progression with a Hellwalker AI behaviour detail section cross-linked to the boss and mode pages, and a Pre-Launch Notes section anchored to the September 9, 2026 launch
Convert Build Customization and Endgame Content lists to tables
Convert bullet-point lists to tables for better readability
Comprehensive difficulty/progression article with named difficulty tiers, parry window details, no-leveling design, builds, stealth, boss AI, endgame, and NG+
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