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Accessories
October 30, 2026 at 02:38 AM
Add an illustrated accessory directory, equipment capacity and polishing guidance.
Accessories give Soul passive bonuses in Phantom Blade Zero. Their effects can support a weapon type, reward a timed action, reduce incoming harm or change resource use. Check each condition before choosing a set.
Open the equipment menu, choose the Accessories section and fill an unlocked slot. Soul begins with two slots and can eventually equip six accessories. Each Boundless Capacity skill adds one slot.
The listed upgrades include Boundless Capacity with no material cost, Level 2 for two Sha-Chi Ambers, and Level 4 for six Complete Memory Flowers. Level 3 also adds one slot, but its cost is not confirmed. See Skills for the broader character progression tables.
Icon | Accessory | Effect |
|---|---|---|
![]() | Damage dealt to enemies increases by 5%. | |
![]() | Effect not confirmed. | |
![]() | Damage against mounted enemies increases by 25%. | |
![]() | After a parry, damage dealt to enemies increases by 20% for 2 seconds. | |
More than 2 consecutive hits within 1 second grant 15% increased damage for 2 seconds. Cooldown: 5 seconds. | ||
![]() | Damage increases with the distance traveled during an attack, up to a 40% bonus. | |
![]() | Summons and controlled objects deal 50% more damage and cause 50% more Sha-Chi depletion. | |
![]() | Damage and Sha-Chi depletion against enemies that are attacking increase by 7%. | |
![]() | Two-Handed weapon damage increases by 10%. | |
![]() | Dual-Wield weapon damage increases by 10%. | |
![]() | One-Handed weapon damage increases by 10%. | |
![]() | Sha-Chi combos cause 8% more Sha-Chi depletion. | |
![]() | Damage to Shield Durability increases by 50%, and damage taken from Spiked Shields decreases by 30%. | |
![]() | Damage against Guard-Broken enemies increases by 7%. |
Icon | Accessory | Effect |
|---|---|---|
![]() | Damage reduction increases with current HP, reaching 20% at full HP. | |
![]() | Ranged damage and incoming Sha-Chi depletion are reduced by 20%. | |
![]() | Using medicine recovers Soul from Guard Break and prevents Sha-Chi consumption for 3 seconds. | |
![]() | Soul's chance of Bleeding and Bleed Gauge buildup rate are reduced by 50%. | |
![]() | Fire damage and Burn buildup rate are reduced by 50%. | |
![]() | HP increases by 15%. | |
![]() | Bleed and Lifesteal work at 50% effectiveness against Puppets, Phantoms, and Golden Bodies. | |
![]() | Using medicine has an 8% chance to preserve the medicine use. | |
![]() | Healing from medicine increases by 20%. | |
![]() | Switching main weapons grants Super Armor and 25% damage reduction for 2 seconds. | |
![]() | Soul recovers 10% HP when Guard-Broken. | |
![]() | Poison damage taken is reduced by 50%. |
Icon | Accessory | Effect |
|---|---|---|
![]() | Summons last 25% longer. | |
![]() | Guard-break recovery time is reduced by 15%. | |
![]() | The Sha-Chi drain from maintaining Guard Stance with L1 is reduced by 30%. | |
![]() | Sha-Chi combos consume 15% less Sha-Chi. | |
![]() | Parry and Perfect Dodge timing windows increase by 15%. | |
![]() | A Phantom Edge follow-up attack has a 33% chance to restore 1 Remnant Spark. | |
![]() | Sha-Chi increases by 15%. | |
![]() | Holding L1 to block attacks reduces Sha-Chi consumption by 20%. | |
![]() | Footstep and assassination noise decrease by 50%. |
Treasure Basin grants a 10% Remnant Dust bonus. It can be unlocked early through the pre-order bonus and is also obtainable through normal progression. Its precise pickup location and accessory subtype are not confirmed.
Weapon-specific Quick Hand accessories benefit their corresponding one-handed, dual-wield or two-handed loadouts. Counterstrike Bracers reward a parry with a short damage window, while Token of Pursuit applies against Guard-Broken targets. Match the trigger to actions you can use consistently.
Brass Chest Guard reduces the ongoing drain from maintaining Guard Stance. Shenji's Ring reduces the Sha-Chi cost of blocking an attack. These descriptions refer to different costs; their combined calculation is not established.
Livingwood Talisman is a specific exception to the usual restrictions on Bleed and Lifesteal: those effects work at 50% effectiveness against Puppets, Phantoms and Golden Bodies. It does not add a flat 50% damage bonus.
Accessories come from enemy rewards, questlines and exploration chests. For example, Battle Wraps come from the purple-robed enemy near the Red Thread Barrier Bell; Counterstrike Bracers come from the first Gold-Masked One in Weeping Creek Valley. Each linked item page gives the known route or states when its location is unconfirmed.
Some quest reward summaries disagree on the exact handover for Medicine Case, Calming Gourd and Fine Thread. Their pages retain the quest associations without promising an uncertain reward step.
Speak to Jewel in the Village of Lu to polish accessories. Polishing improves their bonuses, but the materials spent are not refundable. Prioritize accessories you expect to keep using. The listed effects above are not a complete table of every polishing tier.