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Status Effects
September 7, 2026 at 01:02 AM
Created a new page covering status effects, all stat boosts, and ailments
Status effects in Onimusha: Way of the Sword cover both temporary stat boosts and harmful ailments that can affect Musashi during Combat System encounters. Whenever a stat is temporarily raised, or Musashi is suffering an ailment such as burning, an icon appears above the Health Gauge to indicate it.
Effect | What It Does |
|---|---|
Health Recovery (Continuous) | Health will recover continuously for a certain period of time. |
Stamina Recovery (Continuous) | Stamina will recover continuously for a certain period of time. |
Oni Power Recovery (Continuous) | Oni power will recover continuously for a certain period of time. |
Stamina Loss Disabled | Stamina will not deplete for a certain period of time. |
Blaze Gauge Accumulation Boost | Increases the accumulation rate of your Blaze Gauge for a certain period of time. |
Health Loss Down | Reduces the amount of physical damage taken for a certain period of time. |
Stamina Loss Down | Reduces the amount of stamina damage taken for a certain period of time. |
Malice Damage Down | Reduces the amount of damage dealt by Malice for a certain period of time. |
Action Input Time Extended | Temporarily extends the window to perform parries, deflections, Issen, grab reversal, Reflex Dodges, and Chain Issen. |
Apply Soul Extraction Effect | Temporarily allows you to extract souls while attacking. |
Soul Absorption Boost | Temporarily increases the effect of enemy souls absorbed. |
Attack Boost (Health) | Temporarily increases the damage dealt to an enemy’s health. |
Attack Boost (Stamina) | Temporarily increases the damage dealt to an enemy’s stamina. |
Burning Status Nullified | Temporarily prevents you from getting burned. |
Oil-soaked Status Nullified | Temporarily prevents you from becoming oil-soaked. |
Malice Damage Nullified | Temporarily prevents you from suffering Malice damage when affected by it. |
Ailment | What It Does |
|---|---|
Burning | Musashi becomes temporarily engulfed by flames and takes continuous damage. |
Ablaze | Musashi becomes temporarily engulfed by an intense burst of flames and takes continuous damage, a more severe version of Burning. |
Oil-soaked | Musashi becomes temporarily oil-soaked; while in this state he is more susceptible to catching fire. |
Affected by Malice | A state in which Musashi takes damage inflicted by Malice. |
Stamina Recovery Pause | A state in which stamina cannot be recovered. |
Three of the stat boosts exist specifically to head off an ailment before it starts rather than to recover from one already in effect: Burning Status Nullified blocks Burning outright, Oil-soaked Status Nullified blocks Oil-soaked, and Malice Damage Nullified blocks the damage that comes from being Affected by Malice. Picking one of these up mid-fight is a way to walk through a hazard that would otherwise force a detour.
Action Input Time Extended connects the status layer directly to the core of Combat System: it widens the timing window for parries, deflections, Issen, grab reversal, Reflex Dodges, and Chain Issen all at once, rather than affecting a single technique. Picking one up ahead of a difficult exchange makes the entire defensive toolkit more forgiving for its duration.
Burning gradually drains health for as long as it lasts. Evading repeatedly shortens its duration, giving a way to fight through it without items, while a Minor Miracle Cure item puts the flames out immediately and prevents Musashi from being reignited right away.
Because Oil-soaked does no direct damage by itself but sets up Burning, it is worth treating any fight involving oil, or an enemy that applies it, as a fire fight in waiting; putting distance between Musashi and open flame while Oil-soaked is active is often safer than trying to shrug it off. Malice-related ailments, meanwhile, are tied to the same corrupting influence described elsewhere in the game's world.