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Posture System - 9 revisions
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Added exhaustion effects, the visual low-stamina tell, natural recovery, and the extra stamina damage from parrying an enemy into an object or another enemy
Added the rikido gauge, the repel and kuzushi-issen finisher, mid-attack deflect property, and the accessibility route through the break loop
Expanded posture system article with mechanics and gauge details
Expanded posture system with relationship to four-tier parry toolkit and 360-degree guarding
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