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Akihito Kadowaki
April 23, 2026 at 07:49 PM
Expanded Kadowaki with Capcom portfolio, three pillars, Mifune licensing role
Akihito Kadowaki is the producer of Onimusha: Way of the Sword. He has been with Capcom since 2007 and came to the Onimusha project from a career covering major Capcom titles across the last two decades.
Kadowaki's publicly known credits at Capcom include Marvel vs Capcom 3 and work on the Monster Hunter Rise series. That background, spanning both fighting games and action RPGs, lines up with Way of the Sword's focus on reactive sword combat and its status as Capcom's first new Onimusha in more than twenty years. He has also said he played the original Onimusha games on release, which has informed the project's respect for the series' core loop.
Kadowaki has publicly framed Way of the Sword around three core pillars:
Compelling characters, led by Musashi Miyamoto and his allied cast.
The Edo-era Kyoto setting, built with real-world authenticity in mind.
Ultimate sword-fighting action, tied to the game's four-tier parry toolkit and the return of Issen.
Kadowaki has been the public face of Capcom's roughly two-year effort to license Toshiro Mifune's likeness for Musashi. The deal was negotiated through Mifune Productions, and Kadowaki has described Mifune as the quintessential samurai-action actor, making him the single cleanest way to ground the game's ambition around its protagonist.
Kadowaki has addressed marketing questions about whether regional footage shown with reduced visual effects reflects the actual game. The confirmed position: dismemberment and blood are fully featured in the game as a whole, and there will be no regional gameplay differences at launch.