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Release and Platforms
September 12, 2026 at 12:58 AM
Corrected the false claim that no platform has been announced: PC is confirmed and all other platforms are undecided. Added the storefront and approval-number position, testing status in both regions, and the three things commonly mistaken for platform announcements
As of September 11, 2026, Nodusfall is confirmed for PC and for nothing else. The development team answered a platform question in its FAQ of August 28, 2026 by saying PC will definitely be supported, and the specification line published with that FAQ reads platform: PC, others undecided. No release date or window has been announced in any territory.
Item | Status as of September 11, 2026 |
|---|---|
Platforms | PC confirmed. All others explicitly undecided |
Release date | Not announced |
Release window or year | Not announced |
Business model | Free to play. See Monetisation |
Storefront listing | None. A search of the largest PC storefront returns no results for the game |
Languages and regions | The global site runs in English, Simplified Chinese and Japanese. Mainland China is a separate operation |
Age rating | A 16 and over suitability notice in mainland China. No board rating anywhere else |
Pre-registration | Open on the official site, and separately in mainland China |
Test or beta | No test named, dated or scheduled. Recruitment questionnaire open in mainland China only |
The FAQ answer is narrow and deliberate. It commits to PC, then says the game is still in development and that further detail on platforms and testing will come through the official accounts. That is a confirmation of one platform and an explicit deferral of the rest, not a hint about them.
The Gamescom 2026 Press Demo on August 26, 2026 ran on PC stations played with controllers. That is consistent with the confirmed platform, and it is worth noting that controller play works, but a demo station is not a platform announcement.
All three circulate as if they were.
The pre-registration form asks which platform you would want to use for a test and offers PC, iOS and Android. The question is scoped to testing, in the form's own wording, and says nothing about where the game will be sold.
A Chinese store listing carries a category label covering PC and console, with mobile marked as unavailable for now. That is a store category on a listing page, not a statement from the studio, and it sits against an explicit undecided in the FAQ.
The trademark filing lists consoles and controllers among its goods. Trademark classes cover merchandise generically and filings routinely claim far more than a company intends to make. It is not a platform signal.
Pre-registration opened on the official site on the day of the reveal. The site directs players to follow the official channels to secure beta access, alongside battle reports and community activity. Nothing states that pre-registering guarantees a test invitation, and no test has been scheduled publicly.
Mainland China runs its own pre-registration, which leads into a player recruitment questionnaire. The status behind that page as of September 11, 2026 is recruitment open, qualification lookup closed, no client download. See China Release and Testing for the full Chinese position, including the absence of a game approval number.
No year has been given. The absence of a storefront listing means no third-party date can be treated as authoritative either, and at least one release year circulating publicly is an outlet's own speculation rather than anything announced. The game is described first-party as still in development, with the core combat foundation complete and work continuing on presentation and the systems linking characters together.
The studio's other titles ship across a mix of platforms, and it is tempting to assume this one follows the same pattern. That assumption has no support: the team was asked and answered PC, others undecided.