Tapgol Park is one of fourteen confirmed named landmarks in the city expedition map that Mintrocket revealed for the Closed Alpha Test of NAKWON: LAST PARADISE. The location is named after the real-world Tapgol Park (탑골공원) in the Jongno district of Seoul, and in-game it sits within the same central cluster of landmarks as NAKWON Arcade and the Jongno Building.
Position in the Expedition Map
The closed alpha build of the city expedition map is divided into fourteen named landmarks that act as navigation anchors for players running extraction-style raids. Tapgol Park is grouped with the other Jongno-area sites near the heart of the map, giving the cluster a recognizable identity for players who learn the city across repeated expeditions. The full landmark list confirmed for the closed alpha is in the dedicated landmarks article. Tapgol Park appears at position 2 in the order published by Mintrocket.
Real-World Reference
The in-game Tapgol Park takes its name from the real Seoul park of the same name, located in the central Jongno district at 99 Jongno. The real park is historically significant for two reasons. The first is the Wongaksa Pagoda, a marble pagoda built in 1467 during the Joseon dynasty and now preserved at the heart of the park under a protective enclosure. The second is the park's role as the origin point of the March First Movement in 1919, an event that anchored the wider Korean independence movement and that still gives the park its national-symbol status.
The game uses the name and the broad park concept as flavor for the post-outbreak setting; specific monuments, exact landscaping, and the park's full historical signage are not part of the canonical wiki record for this landmark. Anything beyond the name, the Jongno location reference, and the general public-park identity should be treated as adaptation rather than reproduction. Mintrocket has not committed to a one-to-one rebuild of the real park, and the wiki avoids inventing details that the game has not shown.
Role of Named Landmarks
Like the rest of the named locations in the expedition map, Tapgol Park functions as an orientation point for the night-phase raid loop described in the overview. Players drop into the city in sessions of up to sixteen survivors, scavenge supplies, accept missions, evade or fight the infected, and route back to a designated extraction exit before dying or losing their carried loot. Named landmarks give that loop a vocabulary players can use to coordinate, plan routes, and remember where they have already searched.
Open public spaces play differently from interior landmarks. A park interior gives long sightlines and a relatively open floor plan, which tilts encounters toward sight-based detection during daytime expeditions and audio-based detection at night. Heavy rain, the third confirmed environmental state, muffles the audio half of that detection model and rebalances the park toward sight again. Loadout choice follows: a light armor build with quiet melee weapons fits the park's mobility profile; a heavy build with louder gear becomes a much riskier visitor.
What Is Not Yet Public
Specific interior maps, mission scripts, named loot tables, and the exact in-game representation of the Wongaksa Pagoda enclosure have not been disclosed. The article holds to the confirmed framing: Tapgol Park is a Jongno-area landmark on the alpha expedition map, it borrows its name from a historically significant Seoul park, and it follows the same expedition rules as the rest of the city. Anything more specific awaits future build coverage.