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Romance in My Time at Evershine: eight core romanceable characters, the dating and hangout system, marriage, jealousy, and planned extras.
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How four-player story co-op works in My Time at Evershine, from player hosting and shared money to follower splits and marriage rules.
How recruiting works in My Time at Evershine: meeting characters on the road, the three NPC tiers, job assignments, and settler wellbeing.
Exploring My Time at Evershine's open world: climbing and gliding, dungeons and ruins, dynamic weather, swimming plans, mounts, and gathering.
Combat in My Time at Evershine: weapon fighting, bandit raids, hostile wildlife, follower allies, meal buffs, and planned endgame gear.
Settlement construction in My Time at Evershine: free building placement, staged construction, material tiers, build modes, and the customizable player home.
The player's role in My Time at Evershine: a settlement Governor who plans, builds, recruits, and fights on the Alliance's northern frontier.
Followers in My Time at Evershine: up to three companions who fight, gather, and build alongside the Governor, with shared limits in co-op.