Loading...
Gameplay systems in Light No Fire. Exploration, crafting, building, combat, and multiplayer mechanics.
Light No Fire is confirmed for PC via Steam. No release date has been announced. Console versions are expected but not officially confirmed.
How to travel across an Earth-sized planet using dragons, birds, and boats.
The playable races of Light No Fire, from rabbits to humans.
How multiplayer works in Light No Fire: a single shared planet, co-op building and exploration, crews, and solo play support.
The fantasy setting of Light No Fire: ancient world, playable species, myths and folklore, mystery-driven lore, and how it differs from No Man's Sky.
How Light No Fire uses procedural generation to create an Earth-sized planet, building on ten years of technology developed for No Man's Sky.
The diverse biomes of Light No Fire's Earth-sized planet range from frozen mountain peaks to deep ocean floors, each with unique resources and creatures.
Magic in Light No Fire replaces No Man's Sky's sci-fi technology, with enchanted weapons and staves confirmed through trailer footage.
Light No Fire is an upcoming open-world fantasy survival game from Hello Games, the creators of No Man's Sky. The world is a single planet the size of Earth.
Dragons and giant birds are rideable flying mounts in Light No Fire, serving as a primary means of traversal across the Earth-sized planet.
Hello Games is the British indie studio behind Light No Fire and No Man's Sky. Founded in 2008 in Guildford, the team grew from four people making Joe Danger to roughly 70 staff building an Earth-sized planet.
A detailed comparison between Light No Fire and No Man's Sky, the two games from Hello Games that share procedural generation technology but take opposite design approaches.
An introduction to Light No Fire, the fantasy survival sandbox from Hello Games.
Fighting and creature taming in Light No Fire: melee weapons, bows, magic, dragons, rideable mounts, and the enemies you will face.
Building and crafting in Light No Fire: persistent structures, community settlements, ship construction, and resource gathering across biomes.
Sean Murray is the co-founder and managing director of Hello Games. He created No Man's Sky and leads development on Light No Fire.