Not a Universe, But a World

Hello Games is known for the infinite universe of No Man's Sky. With Light No Fire, they've inverted the concept. Instead of billions of procedural planets, they are building one planet.
But what a planet it is. It is Earth-sized. Truly Earth-sized. It has no instances, no loading screens, and a persistent multiplayer environment where everyone plays on the same globe.
The Concept
You are an explorer in a fantasy world. There are no starships here. Instead, you'll find:
Item | Description |
|---|---|
A Fantasy Setting | Magic, swords, and mythical creatures. |
Survival Mechanics | Hunger, exposure, and resource gathering. |
Deep Building | Construct bastions, villages, or lonely towers. |
First Steps
Awakening: You start with nothing. The biomes vary wildly, from alpine mountains to tropical oceans.
Gathering: Punching trees is a survival staple, and it's here too. Gather wood, stone, and flora.
Survival: The elements are your first enemy. Cold nights and wild beasts will kill you quicker than any monster.
Multiplayer Earth
The hook of Light No Fire is the shared world. If you build a castle on a mountain, other players can find it. You can form communities, trade, or just explore the wilderness alone, knowing that you are part of a global civilization (or wilderness).